DB/ItemVisualEffects: Difference between revisions
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struct ItemVisualEffectsRec { | struct ItemVisualEffectsRec { | ||
uint32_t m_ID; | uint32_t m_ID; | ||
stringref m_Model; | {{Template:Type|stringref}} m_Model; | ||
}; | }; | ||
[[Category:DBC]][[Category:3.0.2.8905]] | [[Category:DBC]][[Category:3.0.2.8905]] | ||
[[Category:DBC_WotLK]] | [[Category:DBC_WotLK]] | ||
[[Category:DBC_WoD]][[Category:6.0.1.18179]] | [[Category:DBC_WoD]][[Category:6.0.1.18179]] |
Revision as of 12:40, 23 February 2016
Defining the files that are used in visual effects of items. Referenced in ItemVisuals.dbc.
Structure
Column | Field | Type | Notes |
---|---|---|---|
1 | ID | Integer | |
2 | Effect | String | The filepath of the effect. (Spells\Enchantments\[a-z].mdx) |
6.0.1.18179
struct ItemVisualEffectsRec { uint32_t m_ID; stringrefⁱ m_Model; };