DB/ItemSubClass: Difference between revisions
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struct ItemSubClassRec { | struct ItemSubClassRec { | ||
uint8_t padding_0[4]; | uint8_t padding_0[4]; | ||
uint32_t m_classID; | foreign_key<uint32_t, &[[ItemClass.dbc|ItemClassRec]]::m_classID> m_classID; | ||
uint32_t m_subClassID; | uint32_t m_subClassID; | ||
uint32_t m_prerequisiteProficiency; | uint32_t m_prerequisiteProficiency; | ||
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uint32_t m_weaponReadySeq; | uint32_t m_weaponReadySeq; | ||
uint32_t m_weaponAttackSeq; | uint32_t m_weaponAttackSeq; | ||
uint32_t m_WeaponSwingSize; | uint32_t m_WeaponSwingSize; // match with [[WeaponSwingSounds2.dbc|WeaponSwingSounds2Rec]]::m_SwingType | ||
stringref m_displayName_lang; | stringref m_displayName_lang; | ||
stringref m_verboseName_lang; | stringref m_verboseName_lang; |
Revision as of 22:14, 18 August 2015
Header Info
Records....................76 Fields.....................44 Record Size...............112 String Block Size.........920
Structure
Column Field Type Notes 1 iRefID_ItemClass Integer 2 subClassID Integer Index, non-unique, type. 3 prerequisiteProficiency Integer 4 postrequisiteProficiency Integer 5 flags Integer 6 displayFlags Integer 7 weaponParrySeq Integer 8 weaponReadySeq Integer 9 weaponAttackSeq Integer 10 WeaponSwingSize Integer Melee slots required. 11-27 displayName String + Loc 28-44 verboseName String + Loc
Retrieved from "http://www.sourcepeek.com/wiki/ItemSubClass.dbc"
6.0.1.18179
struct ItemSubClassRec { uint8_t padding_0[4]; foreign_key<uint32_t, &ItemClassRec::m_classID> m_classID; uint32_t m_subClassID; uint32_t m_prerequisiteProficiency; uint32_t m_postrequisiteProficiency; uint32_t m_flags; uint32_t m_displayFlags; uint32_t m_weaponParrySeq; uint32_t m_weaponReadySeq; uint32_t m_weaponAttackSeq; uint32_t m_WeaponSwingSize; // match with WeaponSwingSounds2Rec::m_SwingType stringref m_displayName_lang; stringref m_verboseName_lang; };