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Column	Field 			Type 		Notes 
1 	ID 			Integer 	
2-18 	sRefName 		String + Loc
19 	iRefID_Item_1 		Integer[17]
36 	iRefID_setSpellID 		Integer[8]	
44 	setThreshold 		Integer[8] 	Number of pieces required for Spell bonus 
52 	iRefID_requiredSkill	Integer 	Required skill to use set 
53 	requiredSkillRank 		Integer 	Required skill level (of skill in col. 52) to use set

struct ItemSetRec {
  uint32_t m_ID;
  stringref m_name_lang;
  uint32_t m_itemID[17];
  uint32_t m_requiredSkill;
  uint32_t m_requiredSkillRank;