DB/ItemGroupSounds

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Groups of sounds that are used for items. Just a database to get those fields out of the display info.

Structure

Column Field Type Notes
1 ID Integer
2 Pickup iRefID Sounds used for these actions.
3 PutDown iRefID
4 Unknown iRefID
5 Unknown NULL

0.5.3.3368, 1.12.1.5875, 6.0.1.18179

struct ItemGroupSoundsRec {
  uint32_t m_ID;
  uint32_t m_sound[4]; // ITEMSOUNDTYPE
};

enum ITEMSOUNDTYPE
{
  ITEMSOUND_PICKUP = 0x0,
  ITEMSOUND_DROP = 0x1,
  ITEMSOUND_USE = 0x2,
  ITEMSOUND_CLOSE = 0x3,
  NUM_ITEMSOUNDS = 0x4,
};