DB/Holidays: Difference between revisions
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{| style="background:#f3f3f3; color:black; border: 1px dashed;" | {| style="background:#f3f3f3; color:black; border: 1px dashed;" | ||
|- | |- | ||
! width=" | ! width="50" | Column | ||
! width=" | ! width="150" | Field | ||
! width=" | ! width="100" | Type | ||
! width=" | ! width="800" | Notes | ||
! width=" | ! width="500" | Extra info | ||
|- | |- | ||
|0 || eventID || Integer || | |0 || eventID || Integer || Holiday event ID | ||
|- | |- | ||
|1 || eventStage1Duration || Integer || | |1 || eventStage1Duration || Integer || Stage1 event length (for stage1, either as preparation or main event. See eventSchedulerType for more info) | ||
|- | |- | ||
|2 || eventStage2Duration || Integer || | |2 || eventStage2Duration || Integer || Stage2 event length (for stage2, either as main event or cooldown. See eventSchedulerType for more info) | ||
|- | |- | ||
|11 || eventDate || Integer || | |11 || eventDate || Integer || Packed blizzdate - Epochdate=01.01.2000-00:00 - Year is discarded if column12 is 0 | ||
|- | |- | ||
|37 || Region || integer || | |37 || Region || integer || ??? (needs more research -click) || | ||
|- | |- | ||
|38 || Looping || integer || | |38 || Looping || integer || ??? (needs more research - used only on Call To Arms events -click) || | ||
283 - Call to Arms: Alterac Valley | 283 - Call to Arms: Alterac Valley | ||
284 - Call to Arms: Warsong Gulch | 284 - Call to Arms: Warsong Gulch | ||
Line 26: | Line 26: | ||
420 - Call to Arms: Isle of Conquest | 420 - Call to Arms: Isle of Conquest | ||
|- | |- | ||
|39 || calendarFlags || integer || | |39 || calendarFlags || integer || ??? (needs more research -click) || | ||
|- | |- | ||
|40 || eventName || | |40 || eventName || integer || ??? (needs more research -click) || || | ||
|- | |- | ||
|41 || eventDescription|| | |41 || eventDescription || integer || ??? (needs more research -click) || || | ||
|- | |- | ||
|49 || eventCalendarName || [[HolidayNames.dbc|iRefID]] || Ref to [[Loc]] in HolidayNames.dbc || | |49 || eventCalendarName || [[HolidayNames.dbc|iRefID]] || Ref to [[Loc]] in HolidayNames.dbc || | ||
Line 38: | Line 38: | ||
|51 || eventCalendarOverlay || String || Overlay texture used for ingame calendar event-decorations || | |51 || eventCalendarOverlay || String || Overlay texture used for ingame calendar event-decorations || | ||
|- | |- | ||
|52 || priority || Integer || | |52 || priority || Integer || ??? (needs more research -click) || | ||
|- | |- | ||
|53 || eventSchedulerType|| Integer || -1: yearly | |53 || eventSchedulerType|| Integer || Definition of which timer is used, see eventSchedulerType below || | ||
-1: repeat, yearly | |||
0: repeat, weekly | |||
1: repeat, use defined dates | |||
2: repeat, hourly | |||
|- | |- | ||
|54 || eventFlags || Integer || | |54 || eventFlags || Integer || ??? (needs more research -click) || | ||
|} | |} | ||
[[Category:DBC]][[Category:DBC_WotLK]] | [[Category:DBC]][[Category:DBC_WotLK]] | ||
'''eventSchedulerType''' defines what kind of timer is used for when the event is to stop, start etc. - and if it uses different stages during it's "buildup"-phase (2 stages available) | '''eventSchedulerType''' defines what kind of timer is used for when the event is to stop, start etc. - and if it uses different stages during it's "buildup"-phase (2 stages available) | ||
-1: event repeats every year based on column11, column12 etc dates - length and possible event stages is taken from the information given in column1 and column2 | |||
(adjusted in DBC to keep it in line with **yearly** changes) - if column12=0, use DATE only from field11 | |||
0: event repeats every 7 days, with a duration of <eventStage1Duration> hours (hardcoded startdate serverside depending on eventID) | |||
1: event repeats based on column11, column12 etc values (see -1) - if <eventStage2Duration> exists, use <eventStage1Duration> as event prestage length | |||
2: event repeats every X hours (with <eventStage2Duration> being the eventPause/eventWait timer) |
Revision as of 08:56, 15 February 2013
3.3.5a 12340
Column | Field | Type | Notes | Extra info | |
---|---|---|---|---|---|
0 | eventID | Integer | Holiday event ID | ||
1 | eventStage1Duration | Integer | Stage1 event length (for stage1, either as preparation or main event. See eventSchedulerType for more info) | ||
2 | eventStage2Duration | Integer | Stage2 event length (for stage2, either as main event or cooldown. See eventSchedulerType for more info) | ||
11 | eventDate | Integer | Packed blizzdate - Epochdate=01.01.2000-00:00 - Year is discarded if column12 is 0 | ||
37 | Region | integer | ??? (needs more research -click) | ||
38 | Looping | integer | ??? (needs more research - used only on Call To Arms events -click) |
283 - Call to Arms: Alterac Valley 284 - Call to Arms: Warsong Gulch 285 - Call to Arms: Arathi Basin 353 - Call to Arms: Eye of the Storm 400 - Call to Arms: Strand of the Ancient 420 - Call to Arms: Isle of Conquest | |
39 | calendarFlags | integer | ??? (needs more research -click) | ||
40 | eventName | integer | ??? (needs more research -click) | ||
41 | eventDescription | integer | ??? (needs more research -click) | ||
49 | eventCalendarName | iRefID | Ref to Loc in HolidayNames.dbc | ||
50 | eventCalendarDescription | iRefID | Ref to Loc in HolidayDescriptions.dbc | ||
51 | eventCalendarOverlay | String | Overlay texture used for ingame calendar event-decorations | ||
52 | priority | Integer | ??? (needs more research -click) | ||
53 | eventSchedulerType | Integer | Definition of which timer is used, see eventSchedulerType below |
-1: repeat, yearly 0: repeat, weekly 1: repeat, use defined dates 2: repeat, hourly | |
54 | eventFlags | Integer | ??? (needs more research -click) |
eventSchedulerType defines what kind of timer is used for when the event is to stop, start etc. - and if it uses different stages during it's "buildup"-phase (2 stages available) -1: event repeats every year based on column11, column12 etc dates - length and possible event stages is taken from the information given in column1 and column2 (adjusted in DBC to keep it in line with **yearly** changes) - if column12=0, use DATE only from field11 0: event repeats every 7 days, with a duration of <eventStage1Duration> hours (hardcoded startdate serverside depending on eventID) 1: event repeats based on column11, column12 etc values (see -1) - if <eventStage2Duration> exists, use <eventStage1Duration> as event prestage length 2: event repeats every X hours (with <eventStage2Duration> being the eventPause/eventWait timer)