DB/HelmetGeosetVisData: Difference between revisions

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[[Category:DBC]][[Category:3.0.2.8905]][[Category:DBC_WotLK]]
[[Category:DBC]][[Category:3.0.2.8905]][[Category:DBC_WotLK]]
[[Category:DBC_WoD]][[Category:6.0.1.18179]]

Revision as of 00:01, 6 November 2014

Used for hiding certain elements of the face on certain races for certain helmets. The exact workings of this has yet to be discovered, however you can get a general idea of how this works with the information below.

Observations (by Ascathos 14:25, 24 March 2013 (UTC))

  • Race- and gender-specific values/flags
  • Contains negative and positive values
  • Seem like bitmasks (Value = 1 << (ID - 1))

Structure

Column Field Type Notes
1 ID Integer
2 HairFlags Integer 0 = show, anything else = don't show? eg: a value of 1020 won't hide night elf ears, but 999999 or -1 will.
3 Facial1Flags Integer (Beard, Tusks)
4 Facial2Flags Integer (Earrings)
5 Facial3Flags Integer See ChrRaces, column 24 to 26 for information on what is what.
6 EarsFlags Integer
7 Unknown Integer
8 Unknown Integer

Retrieved from "http://www.sourcepeek.com/wiki/HelmetGeosetVisData.dbc"

6.0.1.18179

struct HelmetGeosetVisDataRec {
  uint32_t m_ID;
  uint32_t m_hideGeoset[7];
};