DB/HelmetGeosetVisData: Difference between revisions
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[[Category:DBC]][[Category:3.0.2.8905]][[Category:DBC_WotLK]] | [[Category:DBC]][[Category:3.0.2.8905]][[Category:DBC_WotLK]] | ||
[[Category:DBC_WoD]][[Category:6.0.1.18179]] |
Revision as of 00:01, 6 November 2014
Used for hiding certain elements of the face on certain races for certain helmets. The exact workings of this has yet to be discovered, however you can get a general idea of how this works with the information below.
Observations (by Ascathos 14:25, 24 March 2013 (UTC))
- Race- and gender-specific values/flags
- Contains negative and positive values
- Seem like bitmasks (Value = 1 << (ID - 1))
Structure
Column | Field | Type | Notes |
---|---|---|---|
1 | ID | Integer | |
2 | HairFlags | Integer | 0 = show, anything else = don't show? eg: a value of 1020 won't hide night elf ears, but 999999 or -1 will. |
3 | Facial1Flags | Integer | (Beard, Tusks) |
4 | Facial2Flags | Integer | (Earrings) |
5 | Facial3Flags | Integer | See ChrRaces, column 24 to 26 for information on what is what. |
6 | EarsFlags | Integer | |
7 | Unknown | Integer | |
8 | Unknown | Integer |
Retrieved from "http://www.sourcepeek.com/wiki/HelmetGeosetVisData.dbc"
6.0.1.18179
struct HelmetGeosetVisDataRec { uint32_t m_ID; uint32_t m_hideGeoset[7]; };