DB/HelmetGeosetVisData: Difference between revisions
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Observations (by [[User:Ascathos|Ascathos]] 14:25, 24 March 2013 (UTC)) | Observations (by [[User:Ascathos|Ascathos]] 14:25, 24 March 2013 (UTC)) | ||
* Race- and gender-specific values/flags | * Race- and gender-specific values/flags | ||
* Seem like bitmasks (Value = 1 << (ID - 1)) | * Seem like bitmasks (Value = 1 << (ID - 1)) | ||
Revision as of 00:26, 24 March 2016
Used for hiding certain elements of the face on certain races for certain helmets. The exact workings of this has yet to be discovered, however you can get a general idea of how this works with the information below.
Observations (by Ascathos 14:25, 24 March 2013 (UTC))
- Race- and gender-specific values/flags
- Seem like bitmasks (Value = 1 << (ID - 1))
Structure
Column | Field | Type | Notes |
---|---|---|---|
1 | ID | Integer | |
2 | HairFlags | Integer | 0 = show, anything else = don't show? eg: a value of 1020 won't hide night elf ears, but 999999 or -1 will. |
3 | Facial1Flags | Integer | (Beard, Tusks) |
4 | Facial2Flags | Integer | (Earrings) |
5 | Facial3Flags | Integer | See ChrRaces, column 24 to 26 for information on what is what. |
6 | EarsFlags | Integer | |
7 | Unknown | Integer | |
8 | Unknown | Integer |
6.0.1.18179
struct HelmetGeosetVisDataRec { uint32_t m_ID; uint32_t m_hideGeoset[7]; // groups 0, 100, 200, 300, 700, 1600, 1700 };