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Revision as of 08:19, 1 June 2019 by Simca (talk | contribs) (Added more information about the file's past.)
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This database was introduced in Battle.

Used for hiding certain elements of the face on certain races for certain helmets.

If table contains data for current race, the mesh group will reset to default value: 1, 101, 201 etc.

This file serves as a replacement for DB/HelmetGeosetVisData and was added in the same build where that DB was removed.

struct HelmetGeosetDataRec {
  uint32_t m_ID;
  uint32_t m_RaceId;
  uint8_t m_GeosetGroup;
  uint32_t m_GeosetVisDataId; // ref, has values equal to the old HelmetGeosetVisDataRec.m_ID; used in DB/ItemDisplayInfo