DB/HelmetGeosetData: Difference between revisions

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(Added more information about the file's past.)
 
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Used for hiding certain elements of the face on certain races for certain helmets.  
Used for hiding certain elements of the face on certain races for certain helmets.  


If table contains data for current race, the mesh group will reset to default value: 1, 101, 201 etc
If table contains data for current race, the mesh group will reset to default value: 1, 101, 201 etc.
 
This file serves as a replacement for [[DB/HelmetGeosetVisData]] and was added in the same build where that DB was removed.


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   uint32_t m_RaceId;
   uint32_t m_RaceId;
   uint8_t m_GeosetGroup;
   uint8_t m_GeosetGroup;
   uint32_t m_GeosetVisDataId; // ref, has values equal to HelmetGeosetVisDataRec.m_ID
   uint32_t m_GeosetVisDataId; // ref, has values equal to the old HelmetGeosetVisDataRec.m_ID; used in [[DB/ItemDisplayInfo]]
  };
  };


[[Category:DBC]]
[[Category:DBC]]
[[Category:DBC_BfA]]
[[Category:DBC_BfA]]

Latest revision as of 07:19, 1 June 2019

This database was introduced in Battle.

Used for hiding certain elements of the face on certain races for certain helmets.

If table contains data for current race, the mesh group will reset to default value: 1, 101, 201 etc.

This file serves as a replacement for DB/HelmetGeosetVisData and was added in the same build where that DB was removed.


8.1.5.29484

struct HelmetGeosetDataRec {
  uint32_t m_ID;
  uint32_t m_RaceId;
  uint8_t m_GeosetGroup;
  uint32_t m_GeosetVisDataId; // ref, has values equal to the old HelmetGeosetVisDataRec.m_ID; used in DB/ItemDisplayInfo
};