DB/GameTips: Difference between revisions
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struct GameTipsRec { | struct GameTipsRec { | ||
uint32_t m_ID; | uint32_t m_ID; | ||
{{ | {{Type|langstringref}} m_text_lang; | ||
}; | }; | ||
==5.4.8.18414, 6.0.1.18179== | ==5.4.8.18414, 6.0.1.18179== | ||
struct GameTipsRec { | struct GameTipsRec { | ||
uint32_t m_ID; | uint32_t m_ID; | ||
{{ | {{Type|langstringref}} m_text_lang; | ||
uint32_t m_min_level; | uint32_t m_min_level; | ||
uint32_t m_max_level; | uint32_t m_max_level; |
Latest revision as of 15:13, 1 January 2020
Contains tips that are shown at loading screens .
Following at least MoP (presumably Cata as well), this DBC can contain m_min_level and m_max_level. It can range from 1 - 90 AND also 0 - 0. Those with 0 are mostly general ones, e.g. the "Do not play too much". Those with level are actual in-game notes/hints.
1.12.1.5875
struct GameTipsRec { uint32_t m_ID; langstringrefⁱ m_text_lang; };
5.4.8.18414, 6.0.1.18179
struct GameTipsRec { uint32_t m_ID; langstringrefⁱ m_text_lang; uint32_t m_min_level; uint32_t m_max_level; };