DB/GameTips: Difference between revisions
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Following at least MoP (presumbly Cata as well), this DBC can contain m_min_level and m_max_level. It can range from 1 - 90 '''AND''' also '''0 - 0'''. Those with 0 are mostly generell ones, e.g. the "Do not play too much". Those with level are actual in-game notes/hints. | Following at least MoP (presumbly Cata as well), this DBC can contain m_min_level and m_max_level. It can range from 1 - 90 '''AND''' also '''0 - 0'''. Those with 0 are mostly generell ones, e.g. the "Do not play too much". Those with level are actual in-game notes/hints. | ||
==1.12.1.5875== | |||
struct GameTipsRec { | |||
uint32_t m_ID; | |||
{{Template:Type|langstringref}} m_text_lang; | |||
}; | |||
==Structure== | ==Structure== | ||
'''Column Field Type''' | '''Column Field Type''' | ||
Line 8: | Line 13: | ||
2-18 Tip [[Loc]] | 2-18 Tip [[Loc]] | ||
==5.4.8.18414 | ==5.4.8.18414, 6.0.1.18179== | ||
struct GameTipsRec { | struct GameTipsRec { | ||
uint32_t m_ID; | uint32_t m_ID; | ||
{{Template:Type| | {{Template:Type|langstringref}} m_text_lang; | ||
uint32_t m_min_level; | uint32_t m_min_level; | ||
uint32_t m_max_level; | uint32_t m_max_level; |
Revision as of 22:29, 1 October 2017
Contains tips that are shown at loading screens .
Following at least MoP (presumbly Cata as well), this DBC can contain m_min_level and m_max_level. It can range from 1 - 90 AND also 0 - 0. Those with 0 are mostly generell ones, e.g. the "Do not play too much". Those with level are actual in-game notes/hints.
1.12.1.5875
struct GameTipsRec { uint32_t m_ID; langstringrefⁱ m_text_lang; };
Structure
Column Field Type 1 ID Integer 2-18 Tip Loc
5.4.8.18414, 6.0.1.18179
struct GameTipsRec { uint32_t m_ID; langstringrefⁱ m_text_lang; uint32_t m_min_level; uint32_t m_max_level; };