DB/GameObjectDiffAnimMap

From wowdev
Revision as of 02:10, 20 July 2016 by Synric (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

≥ Mists

6.0.1.18179

struct GameObjectDiffAnimMapRec {
  uint32_t m_ID;
  uint32_t m_gameObjectDiffAnimID;
  foreign_key<uint32_t, &DifficultyRec::m_ID> m_difficultyID;
  foreign_key<uint32_t, &AnimationDataRec::m_ID> m_animation;
  uint32_t m_attachmentDisplayID;                               // as of 18179, only used as boolean whether to attach to parent's Base attachment
};