DB/GameObjectArtKit: Difference between revisions

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as of 2.1.3
as of 2.1.3


==Header Info ==
==1.12.1.5875, 2.1.3, 6.0.1.18179==
Records....................15
  struct GameObjectArtKitRec {
Fields......................8
  uint32_t m_ID;
Record Size.................?
  {{Template:Type|stringref}} m_textureVariation[3];    // replacing the game object's "Monster Skin 1"-"Monster Skin 3" textures
String Block Size...........?
  {{Template:Type|stringref}} m_attachModel[4];          // attached to the game object's ItemVisual0-ItemVisual3 attachment points
 
};
==Structure==
  '''Column Field Type Notes'''
1 ID Integer
''2 Unknown NULL''
''3 Unknown NULL''
''4 Unknown NULL''
5 Path1 String Path to the model.
6 Path2 String <..
7 Path3 String ..  only used at "World\Generic\PassiveDoodads\ParticleEmitters\LavaSplashParticle.mdx"
8 Path4 String ..>
 
--[[User:Schlumpf|Schlumpf]] 01:25, 13 August 2007 (CEST)
 
[[Category:DBC]]
[[Category:DBC]]
[[Category:DBC_Vanilla]]
[[Category:DBC_WotLK]]
[[Category:DBC_WoD]][[Category:6.0.1.18179]]

Latest revision as of 16:12, 1 January 2020

Mostly used for Outdoor-PvP Flags. And:

  • "World\Generic\PassiveDoodads\ParticleEmitters\LavaSplashParticle.mdx"
  • "World\Generic\PassiveDoodads\Traps\SpellObject_InvisibleTrap.mdx"
  • "World\Expansion01\Doodads\Auchindoun\Passivedoodads\Ethereal_Ribbons\Auchindoun_Ethereal_Ribbon_Type1.mdx"

as of 2.1.3

1.12.1.5875, 2.1.3, 6.0.1.18179

struct GameObjectArtKitRec {
  uint32_t m_ID;
  stringref m_textureVariation[3];     // replacing the game object's "Monster Skin 1"-"Monster Skin 3" textures
  stringref m_attachModel[4];          // attached to the game object's ItemVisual0-ItemVisual3 attachment points
};