DB/GameObjectArtKit: Difference between revisions
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'''Column Field Type Notes''' | '''Column Field Type Notes''' | ||
1 ID Integer | 1 ID Integer | ||
2 Texture1 String | |||
3 Texture2 String | |||
4 Texture3 String | |||
5 | 5 Model1 String Path to the model. | ||
6 | 6 Model2 String <.. | ||
7 | 7 Model3 String .. only used at "World\Generic\PassiveDoodads\ParticleEmitters\LavaSplashParticle.mdx" | ||
8 | 8 Model4 String ..> | ||
--[[User:Schlumpf| | --[[User:Schlumpf|schlumpf_]] 23:29, 7 August 2009 (CEST) | ||
[[Category:DBC]] | [[Category:DBC]] |
Revision as of 22:29, 7 August 2009
Mostly used for Outdoor-PvP Flags. And:
- "World\Generic\PassiveDoodads\ParticleEmitters\LavaSplashParticle.mdx"
- "World\Generic\PassiveDoodads\Traps\SpellObject_InvisibleTrap.mdx"
- "World\Expansion01\Doodads\Auchindoun\Passivedoodads\Ethereal_Ribbons\Auchindoun_Ethereal_Ribbon_Type1.mdx"
as of 2.1.3
Header Info
Records....................15 Fields......................8 Record Size.................? String Block Size...........?
Structure
Column Field Type Notes 1 ID Integer 2 Texture1 String 3 Texture2 String 4 Texture3 String 5 Model1 String Path to the model. 6 Model2 String <.. 7 Model3 String .. only used at "World\Generic\PassiveDoodads\ParticleEmitters\LavaSplashParticle.mdx" 8 Model4 String ..>
--schlumpf_ 23:29, 7 August 2009 (CEST)