DB/Emotes: Difference between revisions
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'''Column Field Type Notes''' | '''Column Field Type Notes''' | ||
1 ID Integer | 1 ID Integer | ||
2 | 2 internalname String Perhaps the eventname form the server triggering the emote | ||
3 iRefID_[[AnimationData.dbc|AnimationData]] Integer Animation played on Emote. | 3 iRefID_[[AnimationData.dbc|AnimationData]] Integer Animation played on Emote. | ||
4 Unknown BitMask* | 4 Unknown BitMask* |
Revision as of 23:16, 23 August 2007
Information about /Emotes
Header Info
Records...................103 Fields......................7 Record Size................28 String Block Size........1790
Structure
Column Field Type Notes 1 ID Integer 2 internalname String Perhaps the eventname form the server triggering the emote 3 iRefID_AnimationData Integer Animation played on Emote. 4 Unknown BitMask* 5 loop Integer Theory: 0 = perform emote then revert; 1 = loop (emotes); 2 = loop states (ie stun); 6 Unknown Integer 7 Unknown Integer
--Schlumpf 01:35, 13 August 2007 (CEST)