DB/DungeonMap: Difference between revisions
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{{Sandbox/VersionRange|min_expansionlevel=3}} | |||
{{ | |||
==3.0.9.9551== | ==3.0.9.9551== | ||
{ | struct DungeonMapRec { | ||
uint32_t m_ID; | |||
{{Type/foreign_key|table=Map}} m_mapID; | |||
uint32_t m_floorIndex; // for instances with multiple floors | |||
float m_min[2]; // in which range in x and y is this shown. used for scaling. | |||
float m_max[2]; | |||
{{Type/foreign_key|table=AreaTable}} m_parentWorldMapID; // if only used in a specific area. see the northrend one. | |||
}; | |||
| | |||
==6.0.1.18179== | ==6.0.1.18179== | ||
struct DungeonMapRec { | struct DungeonMapRec { | ||
uint32_t m_ID; | uint32_t m_ID; | ||
{{ | {{Type/foreign_key|table=Map}} m_mapID; | ||
uint32_t m_floorIndex; | uint32_t m_floorIndex; // for instances with multiple floors | ||
float m_min[2]; | float m_min[2]; // in which range in x and y is this shown. used for scaling. | ||
float m_max[2]; | float m_max[2]; | ||
{{ | {{Type/foreign_key|table=AreaTable}} m_parentWorldMapID; // if only used in a specific area. see the northrend one. | ||
uint32_t m_flags; | uint32_t m_flags; | ||
}; | }; | ||
[[Category:DBC]][[Category:DBC_WotLK]] | [[Category:DBC]][[Category:DBC_WotLK]] | ||
[[Category:DBC_WoD]][[Category:6.0.1.18179]] | [[Category:DBC_WoD]][[Category:6.0.1.18179]] |
Latest revision as of 17:44, 1 January 2020
3.0.9.9551
struct DungeonMapRec { uint32_t m_ID; foreign_keyⁱ<uint32_t, &MapRec::m_ID> m_mapID; uint32_t m_floorIndex; // for instances with multiple floors float m_min[2]; // in which range in x and y is this shown. used for scaling. float m_max[2]; foreign_keyⁱ<uint32_t, &AreaTableRec::m_ID> m_parentWorldMapID; // if only used in a specific area. see the northrend one. };
6.0.1.18179
struct DungeonMapRec { uint32_t m_ID; foreign_keyⁱ<uint32_t, &MapRec::m_ID> m_mapID; uint32_t m_floorIndex; // for instances with multiple floors float m_min[2]; // in which range in x and y is this shown. used for scaling. float m_max[2]; foreign_keyⁱ<uint32_t, &AreaTableRec::m_ID> m_parentWorldMapID; // if only used in a specific area. see the northrend one. uint32_t m_flags; };