DB/CreatureType

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Called from column 16 in Spell.dbc. ID's are referenced by the placement within the BitMask.

0.5.3.3368

struct CreatureTypeRec {
  uint32_t m_ID;
  langstringref m_name_lang;
};

Structure

Column Field Type Notes
1 ID Integer
2-18 Name Loc
19 noExperience Boolean Critters etc.

6.0.1.18179

struct CreatureTypeRec {
  uint32_t m_ID;
  langstringref m_name_lang;
  uint32_t m_flags;
};