DB/CreatureSpellData
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It determines information on what spells pets will have after they are tamed by Hunters.
Structure
Column | Field | Type | Notes |
---|---|---|---|
1 | ID | Integer | |
2 | Spell[4] | iRefID | |
6 | CoolDown[4] | Integer | Divide by 10 to get in seconds. |
1.12.1.5875, 6.0.1.18179
struct CreatureSpellDataRec { uint32_t m_ID; foreign_keyⁱ<uint32_t, &SpellRec::m_ID> m_spells[4]; uint32_t m_availability[4]; };