DB/CombatCondition: Difference between revisions
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m (Marlamin moved page CombatCondition.dbc to DB/CombatCondition) |
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==6.0.1.18179== | __TOC__ | ||
{{Template:Sandbox/VersionRange|min_expansionlevel=5}} | |||
==Warlords== | |||
===6.0.1.18179=== | |||
====Struct==== | |||
struct CombatConditionRec { | struct CombatConditionRec { | ||
uint32_t m_ID; | uint32_t m_ID; |
Latest revision as of 03:08, 20 July 2016
Warlords
6.0.1.18179
Struct
struct CombatConditionRec { uint32_t m_ID; uint32_t m_worldStateExpressionID; uint32_t m_selfConditionID; uint32_t m_targetConditionID; uint32_t m_friendConditionID[2]; uint32_t m_friendConditionOp[2]; uint32_t m_friendConditionCount[2]; uint32_t m_friendConditionLogic; // 0: c0. 1: c0 && c1. 2: c0 || c1. 3: c1 uint32_t m_enemyConditionID[2]; uint32_t m_enemyConditionOp[2]; uint32_t m_enemyConditionCount[2]; uint32_t m_enemyConditionLogic; // see friendlogic };