DB/ChrRaces

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Revision as of 23:15, 19 July 2009 by Schlumpf (talk | contribs) ("flags" ... god, i guess, all of them are just irefs ..)
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Information about character creation and selection screens.

Structure

Column Field Type Notes
1 ID Integer
2 Flags Integer This can remove or show boots. Set to 12 to show them. Known to be checked: 4 together with CMD 0x80. (?)
3 FactionID iRefID facton template id. The order in the creation screen depends on this.
4 Exploration iRefID Played on exploring zones with SMSG_EXPLORATION_EXPERIENCE.
5 MaleModel iRefID only used for the char creation/selection screen. Ingame the server sets the model.
6 FemaleModel iRefID only used for the char creation/selection screen. Ingame the server sets the model.
7 Abbrev String A short form of the name. Used for helmet models.
8 Unknown Float This is 1.0 for the most. Maybe some sort of size or speed.
9 Faction Integer 1 = Horde, 7 = Alliance & not playable
10 CreatureType iRefID Always 7 (humanoid).
11 Unknown Integer Always 15007.
12 Unknown Integer 1090 for dwarfs, 1096 for the others. Getting stored in CGUnit at CGUnit::PostInit.
13 InternalName String Same as the one used in model-filepathes.
14 Camera iRefID Used for the opening cinematic.
15-31 RaceNameMale Loc A name to display.
32-48 RaceNameFemale Loc always is NULL for zhCN.
49-65 RaceNameNeutral Loc always is NULL for zhCN.
66 Feature1 String Internal names for the facial features.
67 Feature2 String The localized ones are in luas.
68 Feature3 String
69 Expansion Integer 0 for classic and non-playables, 1 for Burning Crusade