DB/ChrClasses: Difference between revisions
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m (→9183: Localization is 16, not 15 rows) |
m (→9183: Small table fix. I'll never learn to use preview...) |
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|21-37||Name_female||[[Loc]]|| | |21-37||Name_female||[[Loc]]|| | ||
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|38-54|Name_male||[[Loc]]|| | |38-54||Name_male||[[Loc]]|| | ||
|- | |- | ||
|55||fileName||String||in CAPS, english | |55||fileName||String||in CAPS, english |
Revision as of 14:34, 13 January 2013
Header Info
Records....................10 Fields.....................60 Record Size...............240 String Block Size.........160
9183
Column | Field | Type | Notes |
---|---|---|---|
0 | ID | Integer | |
1 | Unknown | Integer | Hunter,Shaman and Rogue got 1, Deathknight 9; others 0 -- seems to be removed in cataclysm. |
2 | PowerType | Integer | 0 = Mana, 1 = Rage, 2 = Focus, 3 = Energy, 4 = Happiness, 6 = Runes |
3 | DisplayPower | String | Pet type. Warlock is 101 (DEMON) while all other classes are 1 (PET). |
4-20 | Name | Loc | |
21-37 | Name_female | Loc | |
38-54 | Name_male | Loc | |
55 | fileName | String | in CAPS, english |
56 | spellClassSet | Integer | See below. |
57 | Flags | Integer | See below. |
58 | Camera | iRefID | Used for the opening cinematic. Only Deathknight has 165, others got 0 |
59 | required_expansion | Integer | 0=WoW, 1=TBC, 2=Wotlk |
Flags
0b00100000 - Can wear plate 0b00010000 - Can wear mail 0b00001000 - UsesRelicSlot / Can switch aura 0b00000100 - Can summon pet 0b00000010 - Can wear cloth 0b00000001 - Can wear leather
spellClassSet
SPELLFAMILY_GENERIC = 0, SPELLFAMILY_UNK1 = 1, // events, holidays // 2 - unused SPELLFAMILY_MAGE = 3, SPELLFAMILY_WARRIOR = 4, SPELLFAMILY_WARLOCK = 5, SPELLFAMILY_PRIEST = 6, SPELLFAMILY_DRUID = 7, SPELLFAMILY_ROGUE = 8, SPELLFAMILY_HUNTER = 9, SPELLFAMILY_PALADIN = 10, SPELLFAMILY_SHAMAN = 11, SPELLFAMILY_UNK2 = 12, // 2 spells (silence resistance) SPELLFAMILY_POTION = 13, // 14 - unused SPELLFAMILY_DEATHKNIGHT = 15, // 16 - unused SPELLFAMILY_PET = 17
additional fields with cataclysm
m_attackPowerPerStrength; // +0x2C, size 0x4, type 0 m_attackPowerPerAgility; // +0x30, size 0x4, type 0 m_rangedAttackPowerPerAgility; // +0x34, size 0x4, type 0