DB/Cfg Configs: Difference between revisions

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Line 14: Line 14:
| 1  || ID  || Integer  ||  
| 1  || ID  || Integer  ||  
|-  
|-  
| 2  || realmType || Integer  ||  
| 2  || RealmType || Integer  ||  
|-  
|-  
| 3  || playerKillingAllowed || Integer  ||  
| 3  || PlayerKillingAllowed || Integer  ||  
|-  
|-  
| 4  || roleplaying || Integer  ||  
| 4  || Roleplaying || Integer  ||  
|}
|}



Revision as of 18:17, 27 July 2017

Some configuration, maybe related to the realm groups.

Wrath

3.0.2.8905-3.3.5.12340

Table

Column Field Type Notes
1 ID Integer
2 RealmType Integer
3 PlayerKillingAllowed Integer
4 Roleplaying Integer

Warlords

6.0.1.18179

Struct

struct Cfg_ConfigsRec {
  uint8_t padding_0[4];
  uint32_t m_ID;
  uint32_t m_realmType;
  uint32_t m_playerKillingAllowed;
  uint32_t m_roleplaying;
  uint32_t m_playerAttackSpeedBase;
  uint32_t m_maxDamageReductionPctPhysical;
};