DB/Cfg Configs: Difference between revisions
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Line 14: | Line 14: | ||
| 1 || ID || Integer || | | 1 || ID || Integer || | ||
|- | |- | ||
| 2 || | | 2 || RealmType || Integer || | ||
|- | |- | ||
| 3 || | | 3 || PlayerKillingAllowed || Integer || | ||
|- | |- | ||
| 4 || | | 4 || Roleplaying || Integer || | ||
|} | |} | ||
Revision as of 18:17, 27 July 2017
Some configuration, maybe related to the realm groups.
Wrath
3.0.2.8905-3.3.5.12340
Table
Column | Field | Type | Notes |
---|---|---|---|
1 | ID | Integer | |
2 | RealmType | Integer | |
3 | PlayerKillingAllowed | Integer | |
4 | Roleplaying | Integer |
Warlords
6.0.1.18179
Struct
struct Cfg_ConfigsRec { uint8_t padding_0[4]; uint32_t m_ID; uint32_t m_realmType; uint32_t m_playerKillingAllowed; uint32_t m_roleplaying; uint32_t m_playerAttackSpeedBase; uint32_t m_maxDamageReductionPctPhysical; };