DB/Cfg Categories: Difference between revisions

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__TOC__
Used for the realm groups.
Used for the realm groups.


==Structure==
==Wrath==
===3.0.2.8905===
====Table====
{| style="background:#FCFCFC; color:black"
{| style="background:#FCFCFC; color:black"
|-  
|-  
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| 5  || Name  || [[Loc]]
| 5  || Name  || [[Loc]]
|}
|}
==6.0.1.18179==
 
===3.3.5.12340===
====Table====
{| style="background:#FCFCFC; color:black"
|-
! width="80" | Column
! width="180 " | Field
! width="80" | Type
! width="600" | Notes
|-
| 1  || ID  || Integer  ||
|-
| 2  || localeMask  || Integer || 205: EU, 256: Russia, 0: rest.
|-
| 3  || charsetMask  || Integer || 0: Development, 1: US and EU, 4: Russia, 10: Korea, 17: Taiwan & China
|-
| 4  || flags  || Integer || 1, if you need tournaments enabled on you account.
|-
| 5-21  || Name  || [[Loc]]
|}
 
==Warlords==
===6.0.1.18179===
====Struct====
  struct Cfg_CategoriesRec {
  struct Cfg_CategoriesRec {
   uint32_t m_ID;
   uint32_t m_ID;
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   {{Template:Type|stringref}} m_name_lang;
   {{Template:Type|stringref}} m_name_lang;
  };
  };
[[Category:DBC]][[Category:3.0.2.8905]][[Category:DBC_WotLK]]
[[Category:DBC]]
[[Category:DBC_WotLK]][[Category:3.0.2.8905]][[Category:3.3.5.12340]]
[[Category:DBC_WoD]][[Category:6.0.1.18179]]
[[Category:DBC_WoD]][[Category:6.0.1.18179]]

Revision as of 19:17, 13 July 2016

Used for the realm groups.

Wrath

3.0.2.8905

Table

Column Field Type Notes
1 ID Integer
2 localeMask Integer 205: EU, 256: Russia, 0: rest.
3 charsetMask Integer 0: Development, 1: US and EU, 4: Russia, 10: Korea, 17: Taiwan & China
4 flags Integer 1, if you need tournaments enabled on you account.
5 Name Loc

3.3.5.12340

Table

Column Field Type Notes
1 ID Integer
2 localeMask Integer 205: EU, 256: Russia, 0: rest.
3 charsetMask Integer 0: Development, 1: US and EU, 4: Russia, 10: Korea, 17: Taiwan & China
4 flags Integer 1, if you need tournaments enabled on you account.
5-21 Name Loc

Warlords

6.0.1.18179

Struct

struct Cfg_CategoriesRec {
  uint32_t m_ID;
  uint32_t m_localeMask;
  uint32_t m_create_charsetMask;
  uint32_t m_existing_charsetMask;
  uint32_t m_flags;
  stringref m_name_lang;
};