Difference between revisions of "DB/CameraMode"

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Line 2: Line 2:
 
Added in Cataclysm.
 
Added in Cataclysm.
  
==???==
+
==unknown cata-6.0.1.18179==
===Offsets?===
+
===Struct===
00000000 CameraModeRec struc ; (sizeof=0x44)
 
00000000 m_ID dd ?
 
00000004 m_name dd ?
 
00000008 m_cameraModeType dd ?                  ; enum CCameraModeType
 
0000000C m_flags dd ?
 
00000010 field_10 dd ?
 
00000014 field_14 dd ?
 
00000018 field_18 dd ?
 
0000001C field_1C dd ?
 
00000020 field_20 dd ?
 
00000024 field_24 dd ?
 
00000028 field_28 dd ?
 
0000002C field_2C dd ?
 
00000030 field_30 dd ?
 
00000034 field_34 dd ?
 
00000038 field_38 dd ?
 
0000003C field_3C dd ?
 
00000040 field_40 dd ?
 
00000044 CameraModeRec ends
 
 
 
==Warlords==
 
===6.0.1.18179===
 
====Struct====
 
 
  struct CameraModeRec {
 
  struct CameraModeRec {
 
   uint32_t m_ID;
 
   uint32_t m_ID;
 
   {{Template:Type|stringref}} m_name;
 
   {{Template:Type|stringref}} m_name;
   uint32_t m_type;
+
   uint32_t m_type;                               // CCameraModeType
 
   uint32_t m_flags;
 
   uint32_t m_flags;
 
   float m_positionOffset[3];
 
   float m_positionOffset[3];

Revision as of 13:45, 16 July 2016

Added in Cataclysm.

unknown cata-6.0.1.18179

Struct

struct CameraModeRec {
  uint32_t m_ID;
  stringref m_name;
  uint32_t m_type;                               // CCameraModeType
  uint32_t m_flags;
  float m_positionOffset[3];
  float m_targetOffset[3];
  float m_positionSmoothing;
  float m_rotationSmoothing;
  float m_fieldOfView;
  uint32_t m_lockedPositionOffsetBase;
  uint32_t m_lockedPositionOffsetDirection;
  uint32_t m_lockedTargetOffsetBase;
  uint32_t m_lockedTargetOffsetDirection;
};