Difference between revisions of "DB/CameraMode"

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m (Marlamin moved page CameraMode.dbc to DB/CameraMode)
Line 23: Line 23:
 
  struct CameraModeRec {
 
  struct CameraModeRec {
 
   uint32_t m_ID;
 
   uint32_t m_ID;
   stringref m_name;
+
   {{Template:Type|stringref}} m_name;
 
   uint32_t m_type;
 
   uint32_t m_type;
 
   uint32_t m_flags;
 
   uint32_t m_flags;

Revision as of 12:56, 23 February 2016

New in Cataclysm.

00000000 CameraModeRec struc ; (sizeof=0x44)
00000000 m_ID dd ?
00000004 m_name dd ?
00000008 m_cameraModeType dd ?                   ; enum CCameraModeType
0000000C m_flags dd ?
00000010 field_10 dd ?
00000014 field_14 dd ?
00000018 field_18 dd ?
0000001C field_1C dd ?
00000020 field_20 dd ?
00000024 field_24 dd ?
00000028 field_28 dd ?
0000002C field_2C dd ?
00000030 field_30 dd ?
00000034 field_34 dd ?
00000038 field_38 dd ?
0000003C field_3C dd ?
00000040 field_40 dd ?
00000044 CameraModeRec ends

6.0.1.18179

struct CameraModeRec {
  uint32_t m_ID;
  stringref m_name;
  uint32_t m_type;
  uint32_t m_flags;
  float m_positionOffset[3];
  float m_targetOffset[3];
  float m_positionSmoothing;
  float m_rotationSmoothing;
  float m_fieldOfView;
  uint32_t m_lockedPositionOffsetBase;
  uint32_t m_lockedPositionOffsetDirection;
  uint32_t m_lockedTargetOffsetBase;
  uint32_t m_lockedTargetOffsetDirection;
};