DB/BarberShopStyle: Difference between revisions

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This file got added with Wrath of the Lich King. It defines which option in the barber shop is responsible for which style. They have a name and fields defining what will change.
Defines which option in the barber shop is responsible for which style. They have a name and fields defining what will change.


==8905/12340==
{{Template:Sandbox/VersionRange|min_expansionlevel=3}}
==3.0.2.8905-3.3.5.12340-6.0.1.18179==
===Table===
{| style="background:#FCFCFC; color:black"
{| style="background:#FCFCFC; color:black"
|-  
|-  
Line 11: Line 13:
|1  || ID  || Integer  ||  
|1  || ID  || Integer  ||  
|-  
|-  
|2  || Type  || Integer  || 0 - Hair Style, 1 - Hair Color, 2 - Facial Hairstyle, 3 - Unknown
|2  || Type  || Integer  || 0 - Hair Style, 1 - Hair Color, 2 - Facial Hairstyle, 3 - Unknown, 4 - Face
|-  
|-  
|3  || Name || [[Loc]] || A name to describe what changes or how it is called.
|3  || Name || [[Loc]] || A name to describe what changes or how it is called.
|-  
|-  
|20  || AdditionalName || [[Loc]] || Is null for all in this build.
|20  || Description || [[Loc]] || Is null for all in this build.
|-
|-
|37 || CostModifier || Float || 0.75 for facials, 1.0 for hair.
|37 || CostModifier || Float || 0.75 for facials, 1.0 for hair.
Line 23: Line 25:
|39  || Gender  || Integer  ||  
|39  || Gender  || Integer  ||  
|-  
|-  
|40  || ID2 / hair_id || Integer  || This is option $ID2 in the shop when looking in category $Type. OR "real ID to hair/facial hair"
|40  || Data || Integer  || This is option $ID2 in the shop when looking in category $Type. OR "real ID to hair/facial hair"
|}
|}
==6.0.1.18179==
 
===Struct===
  struct BarberShopStyleRec {
  struct BarberShopStyleRec {
   uint32_t m_ID;
   uint32_t m_ID;
Line 37: Line 40:
  };
  };


[[Category:DBC]][[Category:3.0.2.8905]][[Category:3.3.5.12340]][[Category:DBC_WotLK]]
[[Category:DBC]]
[[Category:DBC_WotLK]][[Category:3.0.2.8905]][[Category:3.3.5.12340]]
[[Category:DBC_WoD]][[Category:6.0.1.18179]]
[[Category:DBC_WoD]][[Category:6.0.1.18179]]

Latest revision as of 19:22, 26 July 2017

Defines which option in the barber shop is responsible for which style. They have a name and fields defining what will change.

≥ Wrath

3.0.2.8905-3.3.5.12340-6.0.1.18179

Table

Column Field Type Notes
1 ID Integer
2 Type Integer 0 - Hair Style, 1 - Hair Color, 2 - Facial Hairstyle, 3 - Unknown, 4 - Face
3 Name Loc A name to describe what changes or how it is called.
20 Description Loc Is null for all in this build.
37 CostModifier Float 0.75 for facials, 1.0 for hair.
38 Race iRefID
39 Gender Integer
40 Data Integer This is option $ID2 in the shop when looking in category $Type. OR "real ID to hair/facial hair"

Struct

struct BarberShopStyleRec {
  uint32_t m_ID;
  uint32_t m_type;
  stringref m_DisplayName_lang;
  stringref m_Description_lang;
  float m_Cost_Modifier;
  foreign_key<uint32_t, &ChrRacesRec::m_ID> m_race;
  uint32_t m_sex;
  uint32_t m_data;
};