DB/BarberShopStyle: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
mNo edit summary |
||
Line 11: | Line 11: | ||
|1 || ID || Integer || | |1 || ID || Integer || | ||
|- | |- | ||
|2 || Type || Integer || 0 - Hair Style, 1 - Hair Color, 2 - Facial Hairstyle, 3 - | |2 || Type || Integer || 0 - Hair Style, 1 - Hair Color, 2 - Facial Hairstyle, 3 - Fur Color, 4 - Face | ||
|- | |- | ||
|3 || Name || [[Loc]] || A name to describe what changes or how it is called. | |3 || Name || [[Loc]] || A name to describe what changes or how it is called. |
Revision as of 17:56, 2 July 2016
This file got added with Wrath of the Lich King. It defines which option in the barber shop is responsible for which style. They have a name and fields defining what will change.
8905/12340
Column | Field | Type | Notes |
---|---|---|---|
1 | ID | Integer | |
2 | Type | Integer | 0 - Hair Style, 1 - Hair Color, 2 - Facial Hairstyle, 3 - Fur Color, 4 - Face |
3 | Name | Loc | A name to describe what changes or how it is called. |
20 | AdditionalName | Loc | Is null for all in this build. |
37 | CostModifier | Float | 0.75 for facials, 1.0 for hair. |
38 | Race | iRefID | |
39 | Gender | Integer | |
40 | ID2 / hair_id | Integer | This is option $ID2 in the shop when looking in category $Type. OR "real ID to hair/facial hair" |
6.0.1.18179
struct BarberShopStyleRec { uint32_t m_ID; uint32_t m_type; stringrefⁱ m_DisplayName_lang; stringrefⁱ m_Description_lang; float m_Cost_Modifier; foreign_keyⁱ<uint32_t, &ChrRacesRec::m_ID> m_race; uint32_t m_sex; uint32_t m_data; };