DB/AttackAnimKits: Difference between revisions

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__TOC__
__TOC__
{{Template:Sandbox/VersionRange|min_expansionlevel=0|max_expansionlevel=5}}
==Classic==
==Classic==
===0.5.3.3368===
===0.5.3.3368===
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  struct AttackAnimKitsRec {
  struct AttackAnimKitsRec {
   uint32_t m_ID;
   uint32_t m_ID;
   uint32_t m_ItemSubclassID;
   uint32_t m_ItemSubclassID;   // << likely bad copy and paste job and AnimationDataID instead
   uint32_t m_AnimTypeID;
   {{Template:Type/foreign_key|table=AttackAnimTypes}} m_AnimTypeID;
   uint32_t m_AnimFrequency;
   uint32_t m_AnimFrequency;
   uint32_t m_WhichHand;
   uint32_t m_WhichHand;       // &1: Offhand
  };
  };


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|1  || ID  || Integer  ||  
|1  || ID  || Integer  ||  
|- style="background:#F0F8FF;"
|- style="background:#F0F8FF;"
|2  || [[AnimationData.dbc|Animation]]  || iRefID  || Non-combat animid most of the time.
|2  || [[AnimationData.dbc|AnimationData]]  || iRefID  || Non-combat animid most of the time.
|- style="background:#F0F8FF;"
|- style="background:#F0F8FF;"
|3  || [[AttackAnimTypes.dbc|Type]] ||  iRefID ||  
|3  || [[AttackAnimTypes.dbc|AttackAnimTypes]] ||  iRefID ||  
|-  
|-  
|4 || Flags || Integer || (001,010,100)
|4 || Flags || Integer || (001,010,100)
|-  
|-  
|5  || Unknown  || Boolean  || Only true for type being OffH_*.
|5  || WhichHand || Boolean  || Only true for type being OffH_*.
|}
|}


[[Category:DBC]][[Category:DBC_WotLK]][[Category:3.0.2.8905]][[Category:3.3.5.12340]]
[[Category:DBC]]
[[Category:DBC_Alpha]]
[[Category:DBC_Vanilla]]
[[Category:DBC_WotLK]][[Category:3.0.2.8905]][[Category:3.3.5.12340]]

Latest revision as of 12:02, 11 October 2017

PreVanilla … Mists

Classic

0.5.3.3368

Struct

struct AttackAnimKitsRec {
  uint32_t m_ID;
  uint32_t m_ItemSubclassID;   // << likely bad copy and paste job and AnimationDataID instead
  foreign_key<uint32_t, &AttackAnimTypesRec::m_ID> m_AnimTypeID;
  uint32_t m_AnimFrequency;
  uint32_t m_WhichHand;        // &1: Offhand
};

Wrath

3.0.2.8905-3.3.5.12340

Table

Column Field Type Notes
1 ID Integer
2 AnimationData iRefID Non-combat animid most of the time.
3 AttackAnimTypes iRefID
4 Flags Integer (001,010,100)
5 WhichHand Boolean Only true for type being OffH_*.