DB/AttackAnimKits: Difference between revisions

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(New page: == About == == Header Info == Records....................26 Fields......................5 Record Size................20 String Block Size...........1 == Structure == ''...)
 
 
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__TOC__


== About ==
{{Template:Sandbox/VersionRange|min_expansionlevel=0|max_expansionlevel=5}}


==Classic==
===0.5.3.3368===
====Struct====
struct AttackAnimKitsRec {
  uint32_t m_ID;
  uint32_t m_ItemSubclassID;  // << likely bad copy and paste job and AnimationDataID instead
  {{Template:Type/foreign_key|table=AttackAnimTypes}} m_AnimTypeID;
  uint32_t m_AnimFrequency;
  uint32_t m_WhichHand;        // &1: Offhand
};


==Wrath==
===3.0.2.8905-3.3.5.12340===
====Table====
{| style="background:#FCFCFC; color:black"
|-
! width="80" | Column
! width="180 " | Field
! width="80" | Type
! width="600" | Notes
|-
|1  || ID  || Integer  ||
|- style="background:#F0F8FF;"
|2  || [[AnimationData.dbc|AnimationData]]  || iRefID  || Non-combat animid most of the time.
|- style="background:#F0F8FF;"
|3  || [[AttackAnimTypes.dbc|AttackAnimTypes]] ||  iRefID ||
|-
|4 || Flags || Integer || (001,010,100)
|-
|5  || WhichHand || Boolean  || Only true for type being OffH_*.
|}


== Header Info ==
[[Category:DBC]]
 
[[Category:DBC_Alpha]]
 
[[Category:DBC_Vanilla]]
Records....................26
[[Category:DBC_WotLK]][[Category:3.0.2.8905]][[Category:3.3.5.12340]]
Fields......................5 
Record Size................20
String Block Size...........1
 
 
 
 
== Structure ==
 
'''Column Field Type Notes'''
1 ID Integer
2 iRefID_AnimationData Integer Ref to ID in AnimationData.dbc
3 iRefID_AttackAnimTypes Integer Ref to ID in AttackAnimTypes.dbc
4 Unknown Integer
5 Unknown Integer Appears to be boolean
Retrieved from "http://www.sourcepeek.com/wiki/AttackAnimKits.dbc"

Latest revision as of 13:02, 11 October 2017

PreVanilla … Mists

Classic

0.5.3.3368

Struct

struct AttackAnimKitsRec {
  uint32_t m_ID;
  uint32_t m_ItemSubclassID;   // << likely bad copy and paste job and AnimationDataID instead
  foreign_key<uint32_t, &AttackAnimTypesRec::m_ID> m_AnimTypeID;
  uint32_t m_AnimFrequency;
  uint32_t m_WhichHand;        // &1: Offhand
};

Wrath

3.0.2.8905-3.3.5.12340

Table

Column Field Type Notes
1 ID Integer
2 AnimationData iRefID Non-combat animid most of the time.
3 AttackAnimTypes iRefID
4 Flags Integer (001,010,100)
5 WhichHand Boolean Only true for type being OffH_*.