DB/AreaTrigger: Difference between revisions

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  5 Z Float  
  5 Z Float  
  + Phaseshift Integer New at some Cata+ point.
  + Phaseshift Integer New at some Cata+ point.
  6 Radius Float Seems to be a box of size yards with center at x,y,z
  6 Radius Float When radius is > 0, it is a sphere with center at x,y,z
  7 BoxLength Float Most commonly used when size is 0, but not always
  7 BoxLength Float When radius = 0, the areatrigger is a box that uses only boxlenght/width/eights/orientation and ignores radius.
  8 BoxWidth Float "
  8 BoxWidth Float "
  9 BoxHeight Float "
  9 BoxHeight Float "

Revision as of 05:07, 26 November 2021

Defines certain areas on the map that presumably tell the server to fire a certain event. IE in BWL, telling the goblins around vael to run away is a trigger defined here. There are also misc triggers out in the middle of space which have 0 size, which are most likely used by the server for certain things. One such use could be remembering settings per instance (ie dracnoid colors in on Nef)?

Note for modders : When edited, this DBC requires to be ordered properly to work, your new row won't work if you add it at the end. This DBC requires to be ordered by map ID

Classic

0.5.3.3368

Struct

struct AreaTriggerRec {
  uint32_t m_ID;
  uint32_t m_ContinentID;
  float m_x;
  float m_y;
  float m_z;
  float m_radius;
};

1.12.1.5875

Struct

struct AreaTriggerRec {
  uint32_t m_ID;
  uint32_t m_ContinentID;
  float m_x;
  float m_y;
  float m_z;
  float m_radius;
  float m_box_length;
  float m_box_width;
  float m_box_height;
  float m_box_yaw;
};

Wrath

3.3.5.12340

Table

Column 	Field 		Type 		Notes
1 	ID 		Integer 	
2 	Map         	iRefID 	
3 	X 		Float 	
4 	Y 		Float 	
5 	Z 		Float 
+	Phaseshift	Integer		New at some Cata+ point.	
6 	Radius 		Float 		When radius is > 0, it is a sphere with center at x,y,z
7 	BoxLength 	Float 		When radius = 0, the areatrigger is a box that uses only boxlenght/width/eights/orientation and ignores radius.
8 	BoxWidth 	Float 		"
9 	BoxHeight 	Float 		"
10 	BoxOrientation	Float 		"

Warlords

6.0.1.18179

Struct

struct AreaTriggerRec {
  uint32_t m_ID;
  foreign_key<uint32_t, &MapRec::m_ID> m_ContinentID;
  C3Vector m_pos;
  uint32_t m_phaseUseFlags;
  uint32_t m_phaseID;
  foreign_key<uint32_t, &PhaseXPhaseGroupRec::m_phaseGroupID> m_phaseGroupID;
  float m_radius;
  float m_box_length;
  float m_box_width;
  float m_box_height;
  float m_box_yaw;
  enum
  {
    shape_type_sphere = 0,
    shape_type_box = 1,
    shape_type_polygon = 3,
    shape_type_cylinder = 4,
  };
  uint32_t m_shapeType;
  uint32_t m_shapeID;
  union { // depending on m_shapeType
    foreign_key<uint32_t, &AreaTriggerSphereRec::m_ID> m_shapeID;
    foreign_key<uint32_t, &AreaTriggerBoxRec::m_ID> m_shapeID;
    foreign_key<uint32_t, &PathRec::m_ID> m_shapeID;
    foreign_key<uint32_t, &AreaTriggerCylinderRec::m_ID> m_shapeID;
  };
  foreign_key<uint32_t, &AreaTriggerActionSetRec::m_ID> m_areaTriggerActionSetID;
  uint32_t m_flags;
};