DB/AnimKitBoneSet: Difference between revisions
Jump to navigation
Jump to search
Chuanhsing (talk | contribs) (Created page with 'New in Cataclysm. Category:DBC') |
No edit summary |
||
Line 1: | Line 1: | ||
New in Cataclysm. | New in Cataclysm. | ||
struct AnimKitBoneSetEntry // sizeof(0x18) | |||
{ | |||
m_ID; // +0x0, size 0x4, type 0 | |||
m_name; // +0x4, size 0x4, type 2 | |||
m_boneDataID; // +0x8, size 0x4, type 0 | |||
m_parentAnimKitBoneSetID; // +0xC, size 0x4, type 0 | |||
m_extraBoneCount; // +0x10, size 0x4, type 0 | |||
m_altAnimKitBoneSetID; // +0x14, size 0x4, type 0 | |||
}; | |||
[[Category:DBC]] | [[Category:DBC]] |
Revision as of 20:45, 16 April 2011
New in Cataclysm.
struct AnimKitBoneSetEntry // sizeof(0x18) { m_ID; // +0x0, size 0x4, type 0 m_name; // +0x4, size 0x4, type 2 m_boneDataID; // +0x8, size 0x4, type 0 m_parentAnimKitBoneSetID; // +0xC, size 0x4, type 0 m_extraBoneCount; // +0x10, size 0x4, type 0 m_altAnimKitBoneSetID; // +0x14, size 0x4, type 0 };