DB/AnimKit: Difference between revisions

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m (Added Cataclysm category, and put the data into a table.)
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New in Cataclysm.
New in Cataclysm.


struct AnimKitEntry // sizeof(0xC)
{| style="background:#FCFCFC; color:black"
{
|-
    m_ID; // +0x0, size 0x4, type 0
! width="80" | Column
    m_oneShotDuration; // +0x4, size 0x4, type 0
! width="180" | Field
    m_oneShotStopAnimKitID; // +0x8, size 0x4, type 0
! width="80" | Type
};
! width="500" | Notes
|-
| 1 || ID || Integer ||
|-
| 2 || oneShotDuration || Integer ||
|- style="background:#F0F8FF;"
| 3 || oneShotStopAnimKitID || iRefID ||
|}


[[Category:DBC]]
[[Category:DBC]][[Category:DBC_Cataclysm]]

Revision as of 22:27, 20 January 2014

New in Cataclysm.

Column Field Type Notes
1 ID Integer
2 oneShotDuration Integer
3 oneShotStopAnimKitID iRefID