Community Projects: Difference between revisions

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== Data Formats ==
== Data Storage & Archives ==
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== Data Structures ==
== Data Handling ==
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Revision as of 21:09, 7 February 2016

Data Storage & Archives

Name WoW Version Language Open Source In development Description
StormLib <= Cata C++ Yes Unknown
CrystalMpq <= Cata C#/.NET Yes No CrystalMpq is a MPQ reading library written in C#.
CascLib >= WoD C++ Yes Yes An open-source implementation of library for reading CASC storage from Blizzard games since 2014
CascLib >= WoD C++ Yes Yes CascLib is C++ library that allows you to access files from a CASC library from any Blizzard game. It aims for a modern C++14 design, being header-only, and leveraging standard C++ features like streams.
CASCExplorer >= WoD C#/.NET Yes Yes

Data Handling

Name WoW Version Language Open Source In development Description
WebWoWViewer Wrath JavaScript Yes Yes An attempt to recreate old WoWMapViewer application from scratch and entirely in js
meshReader Cata C#/.NET Yes No
BananaMpq Cata? C#/.NET Yes No Extracting WoW's geometry data reliably
WoWMap WoD C#/.NET Yes Unknown
Neo/WoWEditor WoD C#/.NET Yes Yes A WoW Development Suite
W3DT Live, PTR, Beta C#/.NET Yes Yes 3D Toolkit for World of Warcraft aimed at machinima creators.
WoWFormatTest WoD, Legion C#/.NET Yes Yes

Client & Memory

Name WoW Version Language Open Source In development Description
WoWAddin Wrath C++ Yes No
IceFlake Wrath C#/.NET Yes No
cleanCore Cata C#/.NET Yes No cleanCore is an C# interface to the WoW Game
WowMoPObjMgrTest Mists C#/.NET Yes No

Network & Emulators

Name WoW Version Language Open Source In development Description
CMaNGOS <= Wrath C++ Yes Yes Emulator
TrinityCore Wrath, WoD C++ Yes Yes Emulator
Ember Vanilla C++ Yes Yes Emulator
WCell Wrath C#/.NET Yes No World of Warcraft emulator written in C#/.NET 4.0, with design and extensibility in mind.

Documentation

Name WoW Version Language Open Source In development Description