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wowdev - User contributions [en]
2024-03-28T21:45:16Z
User contributions
MediaWiki 1.39.6
https://wowdev.wiki/index.php?title=DB/GMSurveyCurrentSurvey&diff=5273
DB/GMSurveyCurrentSurvey
2013-02-01T14:53:14Z
<p>Genesis: Organized to make a little more specific and cleaner. No notes added as of yet.</p>
<hr />
<div>{| style="background:#FCFCFC; color:black"<br />
|- <br />
! width="80" | Column <br />
! width="180" | Field <br />
! width="80" | Type <br />
! width="500" | Notes<br />
|- style="background:#E0E0E0;"<br />
| 1 || LangID || Integer ||<br />
|- <br />
| 2 || GMSurveyID || Integer ||<br />
|}<br />
<br />
struct GMSurveyCurrentSurveyEntry // sizeof(0x8)<br />
{<br />
m_LANGID; // +0x0, size 0x4, type 0<br />
m_GMSURVEY_ID; // +0x4, size 0x4, type 0<br />
};<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/GMSurveyAnswers&diff=5272
DB/GMSurveyAnswers
2013-02-01T14:47:49Z
<p>Genesis: Organized to make a little more specific and cleaner. No notes added as of yet.</p>
<hr />
<div>{| style="background:#FCFCFC; color:black"<br />
|- <br />
! width="80" | Column <br />
! width="180" | Field <br />
! width="80" | Type <br />
! width="500" | Notes<br />
|- style="background:#E0E0E0;"<br />
| 1 || ID || Integer ||<br />
|- <br />
| 2 || SortIndex || Integer ||<br />
|- style="background:#E0E0E0;"<br />
| 3 || GMSurveyQuestionID || Integer ||<br />
|- <br />
| 4 - 19 || AnswerLang || String ||<br />
|- style="background:#E0E0E0;"<br />
| 20 || AnswerLangFlags || Bitmask ||<br />
|- <br />
|}<br />
<br />
struct GMSurveyAnswersEntry // sizeof(0x10)<br />
{<br />
m_ID; // +0x0, size 0x4, type 0<br />
m_Sort_Index; // +0x4, size 0x4, type 0<br />
m_GMSurveyQuestionID; // +0x8, size 0x4, type 0<br />
m_Answer_lang; // +0xC, size 0x4, type 2<br />
};<br />
<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/Exhaustion&diff=5270
DB/Exhaustion
2013-01-16T03:47:59Z
<p>Genesis: Updated. Header still needs update,</p>
<hr />
<div>==Header Info==<br />
Records.....................5<br />
Fields.....................15<br />
Record Size................60<br />
String Block Size..........37<br />
<br />
==Structure==<br />
'''Column Field Type Notes''' <br />
1 ID Integer <br />
2 xp Integer <br />
3 factor Float Rate EXP is earned in this state <br />
4 outdoorHours Float <br />
5 innHours Float <br />
6-22 sRefName String + [[Loc]] Name of rested state <br />
23 threshold Float Rested has a value of 12. All else 0. <br />
<br />
Retrieved from "http://www.sourcepeek.com/wiki/Exhaustion.dbc"<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/EmotesTextData&diff=5269
DB/EmotesTextData
2013-01-16T03:44:59Z
<p>Genesis: Updated. Header still needs update,</p>
<hr />
<div>==Header Info ==<br />
<br />
Records...................884<br />
Fields.....................10<br />
Record Size................40<br />
String Block Size.......25510<br />
<br />
==Structure==<br />
'''Column Field Type Notes''' <br />
1 ID Integer <br />
2-18 sRefName String + [[Loc]] Emote displayed in chat window.<br />
<br />
Retrieved from "http://www.sourcepeek.com/wiki/EmotesTextData.dbc"<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/ChrClasses&diff=5258
DB/ChrClasses
2013-01-07T17:34:54Z
<p>Genesis: Added spellClassSet listing | Moved cataclysm info to the bottom - possible removal?</p>
<hr />
<div>==Header Info ==<br />
Records....................10<br />
Fields.....................60<br />
Record Size...............240<br />
String Block Size.........160<br />
<br />
==9183==<br />
<br />
{| style="background:#FCFCFC; color:black"<br />
|- <br />
! width="80" | Column <br />
! width="180" | Field <br />
! width="80" | Type <br />
! width="500" | Notes<br />
|-<br />
|0||ID||Integer<br />
|-<br />
|1||Unknown||Integer||Hunter,Shaman and Rogue got 1, Deathknight 9; others 0 -- seems to be removed in cataclysm.<br />
|-<br />
|2||PowerType||Integer||0 = Mana, 1 = Rage, 2 = Focus, 3 = Energy, 4 = Happiness, 6 = Runes <br />
|-<br />
|3||DisplayPower||String||Pet type. Warlock is 101 (DEMON) while all other classes are 1 (PET).<br />
|-<br />
|4-19||Name||[[Loc]]||<br />
|-<br />
|21-36||Name_female||[[Loc]]||<br />
|-<br />
|38-53||Name_male||[[Loc]]||<br />
|-<br />
|55||fileName||String||in CAPS, english<br />
|-<br />
|56||spellClassSet||Integer|| See below.<br />
|-<br />
|57||Flags||Integer||See below.<br />
|-<br />
|58||[[CinematicSequences.dbc|Camera]] || iRefID || Used for the opening cinematic. Only Deathknight has 165, others got 0<br />
|-<br />
|59||required_expansion||Integer||0=WoW, 1=TBC, 2=Wotlk<br />
|-<br />
|}<br />
===Flags===<br />
0b00100000 - Can wear plate <br />
0b00010000 - Can wear mail <br />
0b00001000 - UsesRelicSlot / Can switch aura<br />
0b00000100 - Can summon pet<br />
0b00000010 - Can wear cloth <br />
0b00000001 - Can wear leather<br />
===spellClassSet===<br />
SPELLFAMILY_GENERIC = 0,<br />
SPELLFAMILY_UNK1 = 1, // events, holidays<br />
// 2 - unused<br />
SPELLFAMILY_MAGE = 3,<br />
SPELLFAMILY_WARRIOR = 4,<br />
SPELLFAMILY_WARLOCK = 5,<br />
SPELLFAMILY_PRIEST = 6,<br />
SPELLFAMILY_DRUID = 7,<br />
SPELLFAMILY_ROGUE = 8,<br />
SPELLFAMILY_HUNTER = 9,<br />
SPELLFAMILY_PALADIN = 10,<br />
SPELLFAMILY_SHAMAN = 11,<br />
SPELLFAMILY_UNK2 = 12, // 2 spells (silence resistance)<br />
SPELLFAMILY_POTION = 13,<br />
// 14 - unused<br />
SPELLFAMILY_DEATHKNIGHT = 15,<br />
// 16 - unused<br />
SPELLFAMILY_PET = 17<br />
===additional fields with cataclysm===<br />
m_attackPowerPerStrength; // +0x2C, size 0x4, type 0<br />
m_attackPowerPerAgility; // +0x30, size 0x4, type 0<br />
m_rangedAttackPowerPerAgility; // +0x34, size 0x4, type 0<br />
[[Category:DBC]][[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/ZoneMusic&diff=5248
DB/ZoneMusic
2012-12-11T16:19:52Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>This table contains the music that is played in zones.<br />
<br />
==Structure==<br />
{| style="background:#FCFCFC; color:black"<br />
|- <br />
! width="80" | Column <br />
! width="180 " | Field <br />
! width="80" | Type <br />
! width="600" | Notes<br />
|- <br />
|1 || ID || Integer || <br />
|- <br />
|2 || Name || String || <br />
|- <br />
|3 || SilenceIntervalMinDay || Integer ||<br />
|- <br />
|4 || SilenceIntervalMinNight || Integer ||<br />
|- <br />
|5 || SilenceIntervalMaxDay || Integer || <br />
|- <br />
|6 || SilenceIntervalMaxNight || Integer || <br />
|- style="background:#F0F8FF;"<br />
|7 || [[SoundEntries.dbc|DayMusic]] || iRefID || Whats played on days.<br />
|- style="background:#F0F8FF;"<br />
|8 || [[SoundEntries.dbc|NightMusic]] || iRefID || And in the night.<br />
|}<br />
<br />
Retrieved from "http://www.sourcepeek.com/wiki/ZoneMusic.dbc"<br />
<br />
[[Category:DBC]][[Category:3.0.2.8905]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/ZoneIntroMusicTable&diff=5247
DB/ZoneIntroMusicTable
2012-12-11T16:19:48Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>==Header Info==<br />
Records...................107<br />
Fields......................5<br />
Record Size.................?<br />
String Block Size...........?<br />
<br />
==Structure==<br />
'''Column Field Type Notes''' <br />
1 ID Integer <br />
2 Name String an internal name for the intro<br />
3 iRefID_[[SoundEntries.dbc|SoundEntries]] Integer the used sound<br />
4 priority Integer<br />
5 MinDelayMinutes Integer <br />
<br />
--[[User:Schlumpf|Schlumpf]] 23:15, 12 August 2007 (CEST)<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/WowError_Strings&diff=5246
DB/WowError Strings
2012-12-11T16:19:45Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>==Header Info==<br />
Records....................13<br />
Fields.....................11<br />
Record Size................44<br />
String Block Size.........466<br />
<br />
==Structure==<br />
'''Column Field Type Notes''' <br />
1 ID Integer <br />
2 Error Name String Internal / Short name for the errors <br />
3-19 Error Text String + [[Loc]] Full text string <br />
<br />
Retrieved from "http://www.sourcepeek.com/wiki/WowError_Strings.dbc"<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/WorldStateZoneSounds&diff=5245
DB/WorldStateZoneSounds
2012-12-11T16:19:41Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>==Structure==<br />
{| style="background:#FCFCFC; color:black"<br />
|- <br />
! width="80" | Column <br />
! width="180 " | Field <br />
! width="80" | Type <br />
! width="600" | Notes<br />
|- <br />
|1 || WorldState || Integer || <br />
|- <br />
|2 || Value || Integer || <br />
|- - style="background:#F0F8FF;"<br />
|3 || [[AreaTable.dbc|AreaID]] || iRefID || <br />
|- - style="background:#F0F8FF;"<br />
|4 || [[WMOAreaTable.dbc|WMOAreaID]] || iRefID || <br />
|- style="background:#F0F8FF;"<br />
|5 || [[ZoneIntroMusicTable.dbc|IntroMusic]] || iRefID || <br />
|- style="background:#F0F8FF;"<br />
|6 || [[ZoneMusic.dbc|Music]] || iRefID || <br />
|- style="background:#F0F8FF;"<br />
|7 || [[SoundAmbience.dbc|SoundAmbience]] || iRefID || <br />
|- style="background:#F0F8FF;"<br />
|8 || [[SoundProviderPreferences.dbc|Preferences]] || iRefID || <br />
|}<br />
<br />
--[[User:Schlumpf|schlumpf_]] 10:30, 8 July 2009 (CEST)<br />
<br />
[[Category:DBC]][[Category:3.0.9.9551]][[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/WorldStateUI&diff=5244
DB/WorldStateUI
2012-12-11T16:19:37Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>This table holds information about events (PvP and PvE) that take place in the map and get displayed on the top in the interface. A world state consist of an ID and a value. The state 2556 for example tells, how many towers in Zangarmarsh the Horde captured. All strings can have "%*w" references to worldstates. Medivhs shield in CoT is "Medivhs shield: %2540w%" resulting in "Medivhs shield: 50%". There is sadly no table for all worldstates, so you may not find some of them which are used somewhere, but nowhere referenced.<br />
<br />
==Structure==<br />
{| style="background:#FCFCFC; color:black"<br />
|- <br />
! width="80" | Column <br />
! width="180 " | Field <br />
! width="80" | Type <br />
! width="600" | Notes<br />
|- <br />
|1 || ID || Integer || <br />
|- style="background:#F0F8FF;"<br />
|2 || [[Map.dbc|Map]] || iRefID || On which map this event takes place. Can be -1 to show up everywhere.<br />
|- style="background:#F0F8FF;"<br />
|3 || [[AreaTable.dbc|Zone]] || iRefID || In which sub-zone. Can be zero for "everywhere".<br />
|- style="background:#C1FFC1;"<br />
|4 || PhaseShift || Integer || Only set (128) for the DeathKnightStartEvent. (WotLK) Used for phase states.<br />
|- <br />
|5 || Icon || String || The icon that is used in the interface.<br />
|- <br />
|6-22 || Text || [[Loc]] || The text displayed in the UI.<br />
|- <br />
|23-39 || Description || [[Loc]] || A little mouse-over-description.<br />
|- <br />
|40 || RealState? || Integer || -1 for "states" that appear on battleground statistics. ("Captured flags", ...) -- removed in cata?<br />
|- <br />
|41 || WorldState || Integer || This is the actual ID used. <br />
|- <br />
|42 || Type || Integer || Only 3 different values: 0,1 and 2. 2 is not shown in the UI.<br />
|- <br />
|43 || dynamicIcon || String || Only set for warsong-gulch-flags. <br />
|- <br />
|44-60 || dynamicTooltip || [[Loc]] || Again, set for the flags. "Flag is picked up".<br />
|- <br />
|61 || extendedUI || String || If set, then its "CAPTUREPOINT". Used for points that need to be tapped over time. (Progress: *%)<br />
|- <br />
|62 || extendedUIStateVariable || Integer || This worldstate tells how far the captureing proceeded. 100: Alliance / left, 0: Horde / right <br />
|- <br />
|63 || extendedUIStateVariableNeutral || Integer || This state defines the grey part of the bar. In percent of the whole bar.<br />
|- <br />
|64 || extendedUIStateVariable || Null || Most likely another state to handle some data.<br />
|}<br />
<br />
--[[User:Schlumpf|schlumpf_]] 08:41, 8 July 2009 (CEST)<br />
<br />
[[Category:DBC]][[Category:3.0.2.8905]][[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/WorldSafeLocs&diff=5243
DB/WorldSafeLocs
2012-12-11T16:19:32Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>Locations of where you spawn as a ghost when you die (aka.. the graveyard spawn points). Game calculates nearest graveyard and spawns you here. <br />
<br />
==Header Info==<br />
Records...................462<br />
Fields.....................22<br />
Record Size................56<br />
String Block Size.......14632<br />
<br />
==Structure==<br />
'''Column Field Type Notes''' <br />
1 ID Integer <br />
2 iRefID_[[Map.dbc|Map]] Integer MapID<br />
3 X Float X pos<br />
4 Y Float Y pos<br />
5 Z Float Z pos<br />
6-22 sRefName String + [[Loc]] Name of the graveyard. <br />
<br />
Retrieved from "http://www.sourcepeek.com/wiki/WorldSafeLocs.dbc"<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/WorldMapTransforms&diff=5242
DB/WorldMapTransforms
2012-12-11T16:18:58Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>'' '''This is used for displaying the world map UI.''' Some zones (like draenei and boold elves starting zones in the current data files) are physically stored in a map ([[ADT]], Expansion01) different from the map where they are shown on the world map UI (Azeroth / Kalimdor). Therefore in order to display zones, and likely player positions, correctly on the world map UI (global continent maps), their coordinates must be mapped from physical map to virtual map (add x and y offsets from this dbc to their position and then you can transform coordinates to display it on new map). When a virtual map is identified in [[WorldMapArea.dbc]] the data for transforming coordinates between the two maps is found here in [[WorldMapTransforms.dbc]].'' - From Source Peek Wiki<br />
<br />
==Header Info==<br />
Records.....................8<br />
Fields.....................10<br />
Record Size................40<br />
String Block Size...........1<br />
<br />
==Structure==<br />
'''Column Field Type Notes''' <br />
1 ID Integer <br />
2 iRefID_[[Map.dbc|mapID]] Integer Source map<br />
3 regionMinX Float X1 | upper left corner<br />
4 regionMinY Float Y1 | upper left corner<br />
5 regionMaxX Float X2 | lower right corner<br />
6 regionMaxY Float Y2 | lower right corner<br />
7 iRefID_[[Map.dbc|newMapID]] Integer Destination map <br />
8 regionOffsetX Float <br />
9 regionOffsetY Float <br />
cata newDungeonMapID Integer<br />
<br />
Retrieved from "http://www.sourcepeek.com/wiki/WorldMapTransforms.dbc"<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/WorldMapOverlay&diff=5241
DB/WorldMapOverlay
2012-12-11T16:18:53Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>''Used to display the different zone overlays in blizzard's world map UI. Overlays are positionned in a rectangle whose coordinates are specified here in pixels (relative to the map pixel size). The bounding box uses the same coordinates (though not stored the same way) but is used for mouse-hovering instead of map drawing. The texture for the overlay is split in a varying number of textures. Each texture can not exceed the size of 256x256. Therefore you can deduce the number of textures used with width and height. Textures are found in the zone directory which itself resides in the "Interface\WorldMap" directory. To the base texture name you have to append an 1-based index corresponding to the subtexture you are looking for. (e.g. "Interface\WorldMap\Tirisfal\Monastery1.blp" Here the zone directory is "Tirisfal", the base texture name is "Monastery", with subtexture index of 1) The Zone (World Map Area) where the overlay is used can be found in field 2. The Area corresponding to the overaly is referenced in field 3 (no real idea about 4-5-6 for now), meaning you can find its localized name.'' <br />
-- Sourcepeek.Wiki<br />
<br />
==Header Info==<br />
<br />
Records...................797<br />
Fields.....................17<br />
Record Size................68<br />
String Block Size.......10656<br />
<br />
==Structure==<br />
'''Column Field Type Notes''' <br />
1 ID Integer Internal overlay id, probably not used anywhere (?) <br />
2 iRefID_[[WorldMapArea.dbc|mapAreaID]] Integer <br />
3 iRefID_[[AreaTable.dbc|areaID]] Integer[4] <br />
7 mapPointX Integer<br />
8 mapPointY Integer <br />
9 textureName String<br />
10 textureWidth Integer<br />
11 textureHeight Integer<br />
12 offsetX Integer<br />
13 offsetY Integer<br />
14 hitRectTop Integer<br />
15 hitRectLeft Integer<br />
16 hitRectBottom Integer<br />
17 hitRectRight Integer<br />
<br />
Retrieved from "http://www.sourcepeek.com/wiki/WorldMapOverlay.dbc"<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/WorldMapContinent&diff=5240
DB/WorldMapContinent
2012-12-11T16:18:49Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>This DBC defines the overlay images of the continents on the owrldmap. If you move the mouse on the worldmap over an continent the entrys define where the overlay image form<br />
interface/worldmap/MAPNAME/MAPNAMPoverlay.blp will be displayed.<br />
<br />
==Header Info ==<br />
Records.....................4 <br />
Fields.....................14<br />
Record Size................56<br />
String Block Size...........1<br />
<br />
==Structure==<br />
'''Column Field Type Notes''' <br />
1 ID Integer <br />
2 iRefID_[[Map.dbc|Map]] Integer reference ID to [[Map.dbc]]. <br />
3 leftBoundary Integer <br />
4 rightBoundary Integer <br />
5 topBoundary Integer <br />
6 bottomBoundary Integer <br />
7 continentOffsetX Float <br />
8 continentOffsetY Float <br />
9 scale Float all rows 0.75. <br />
10 taxiMinX Float <br />
11 taxiMinY Float x2? <br />
12 taxiMaxX Float y1? <br />
13 taxiMaxY Float <br />
cata worldMapID Integer<br />
<br />
Retrieved from "http://www.sourcepeek.com/wiki/WorldMapContinent.dbc"<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/WorldMapArea&diff=5239
DB/WorldMapArea
2012-12-11T16:18:44Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>Used to create the zones on the overhead world map. If your mouse falls inside one of the defined boxes... you're looking at that zone. Assumed to be layered based upon ID (ie If Mulgore overlaps Durotar, Mulgore has a higher ID, so Mulgore will come up instead of Durotar). <br />
<br />
The Virtual Map ID (see below) is used for zones such as Exodar or Silvermoon, which resides in a map and are virtually shown in another. You see Exodar in map 1 (Kalimdor) in-game, while it is really in map 530 (Outland). Virtual map id is -1 when the Map ID is always correct.<br />
<br />
==Header Info ==<br />
<br />
Records....................67<br />
Fields......................9<br />
Record Size................36<br />
String Block Size.........770<br />
<br />
==Structure==<br />
<br />
'''Column Field Type Notes''' <br />
1 ID Integer <br />
2 iRefID_[[Map.dbc|Map]] Integer Possible reference to [[WorldMapContinent.dbc]] column 2. <br />
3 iRefID_[[AreaTable.dbc|AreaTable]] Integer <br />
4 areaName String Name of the Worldmap-Files (Interface\WorldMap\ ... \ ...x.blp [1 < x < 12 {4*3}]<br />
5 locLeft Float <.. Coords on the Map <br />
6 locRight Float ..<br />
7 locTop Float ..<br />
8 locBottom Float ..><br />
9 iRefID_[[Map.dbc|displayMapID]] Integer Virtual Map ID<br />
10 iRefID_[[DungeonMap.dbc|defaultDungeonFloor]] Integer Dungeon Map ID (override x1,x2,y1,y2 coordinates)<br />
cata parentWorldMapID Integer<br />
<br />
--[[User:Schlumpf|Schlumpf]] 19:48, 9 August 2007 (CEST)<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/WorldChunkSounds&diff=5238
DB/WorldChunkSounds
2012-12-11T16:18:39Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div> struct WorldChunkSoundsEntry // sizeof(0x28)<br />
{<br />
m_generatedID; // +0x0, size 0x4, type 0<br />
m_WorldMapContinentID; // +0x4, size 0x4, type 0<br />
m_ChunkX; // +0x8, size 0x4, type 0<br />
m_ChunkY; // +0xC, size 0x4, type 0<br />
m_SubchunkX; // +0x10, size 0x4, type 0<br />
m_SubchunkY; // +0x14, size 0x4, type 0<br />
m_ZoneIntroMusicID; // +0x18, size 0x4, type 0<br />
m_ZoneMusicID; // +0x1C, size 0x4, type 0<br />
m_SoundAmbienceID; // +0x20, size 0x4, type 0<br />
m_SoundProviderPreferencesID; // +0x24, size 0x4, type 0<br />
};<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/Weather&diff=5237
DB/Weather
2012-12-11T16:18:36Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>This defines weather effect such as rain, snow and sandstorms.<br />
<br />
==Structure==<br />
{| style="background:#FCFCFC; color:black"<br />
|- <br />
! width="80" | Column <br />
! width="180 " | Field <br />
! width="80" | Type <br />
! width="600" | Notes<br />
|- <br />
|1 || ID || Integer || <br />
|- style="background:#F0F8FF;"<br />
|2 || [[SoundEntries.dbc|ambienceID]] || iRefID || The sound played when the weather is taking place.<br />
|- <br />
|3 || effectType || Integer || 1 = Rain, 2 = Snow, 3 = Sandstorm<br />
|-<br />
|cata || transitionSkyBox || Integer ||<br />
|- <br />
|4 || effectColor || Float[3] || <br />
|- <br />
|7 || effectTexture || String || Holds a texture for some effects.<br />
|}<br />
<br />
'''*''' whenever i changed this field it actually faded whatever color i had to white..setting the value of this to 100 and the other two to 1.0 gave me very transclucent pale blue rain...i tried it several times, same each time...maybe i did it <br />
*--watcher, 00:08, 13 August 2007<br />
*--[[User:Schlumpf|schlumpf_]] 18:28, 28 September 2008 (CEST)<br />
*[http://www.madx.dk/wowdev/forum/viewtopic.php?f=17&t=61&view=unread#p1230 Thread in the forums]<br />
<br />
[[Category:DBC]][[Category:3.0.2.8905]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/WeaponSwingSounds2&diff=5236
DB/WeaponSwingSounds2
2012-12-11T16:18:31Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>==Header Info ==<br />
Records.....................6<br />
Fields......................4<br />
Record Size................16<br />
String Block Size...........1<br />
<br />
==Structure==<br />
'''Column Field Type Notes''' <br />
1 ID Integer <br />
2 weight Integer 0 = light (knife), 1 = medium (1H sword/axe), 2 = heavy (2H sword/axe)<br />
3 critical Boolean critical hit = 1 <br />
4 iRefID_[[SoundEntries.dbc|SoundEntries]] Integer <br />
<br />
Retrieved from "http://www.sourcepeek.com/wiki/WeaponSwingSounds2.dbc"<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/WeaponImpactSounds&diff=5235
DB/WeaponImpactSounds
2012-12-11T16:18:27Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>==Header Info ==<br />
Records....................30<br />
Fields.....................23<br />
Record Size................92<br />
String Block Size...........1<br />
<br />
==Structure==<br />
'''Column Field Type Notes''' <br />
1 ID Integer <br />
2 WeaponSubClassID Integer <br />
3 ParrySoundType Boolean* <br />
4 iRefID_[[SoundEntries.dbc|impactSoundID]] Integer[10]<br />
14 iRefID_[[SoundEntries.dbc|critImpactSoundID]] Integer[10] <br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/WMOAreaTable&diff=5234
DB/WMOAreaTable
2012-12-11T16:18:24Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>==Header Info ==<br />
Records.................25288<br />
Fields.....................20<br />
Record Size................80<br />
String Block Size........9800<br />
<br />
==Structure==<br />
'''Column Field Type Notes''' <br />
1 ID Integer <br />
2 root_ID Integer called from a [[WMO#WMO_root_file|WMO-Root file]].<br />
3 NameSet Integer If your WMO is spawned with NameSet 4, search for the rows with a 3 in here.<br />
4 group_ID Integer called from a [[WMO#WMO_group_file|WMO-Group file]]. | -1 for overal name ("Stormwind" etc)<br />
5 Unknown Integer <br />
6 Unknown Integer <br />
7 Unknown Integer <br />
8 Unknown Integer <br />
9 Unknown Integer <br />
10 flags Integer CWorldMap::QueryOutdoors: rec.flags & 4 || rec.flags & 2<br />
11 iRefID_[[AreaTable.dbc|AreaTable]] Integer If 0, the underlying terrain is asked for its id.<br />
12-28 Name String + [[Loc]] The name of the area. If 0, an AreaTable query is made.<br />
<br />
--[[User:Schlumpf|schlumpf_]] 00:59, 24 August 2007 (CEST)<br />
<br />
struct WMOAreaTableRec<br />
{<br />
DWORD m_ID;<br />
DWORD m_WMOID;<br />
DWORD m_NameSetID;<br />
DWORD m_WMOGroupID;<br />
DWORD m_SoundProviderPref;<br />
DWORD m_SoundProviderPrefUnderwater;<br />
DWORD m_AmbienceID;<br />
DWORD m_ZoneMusic;<br />
DWORD m_IntroSound;<br />
DWORD m_flags;<br />
DWORD m_AreaTableID;<br />
DWORD m_AreaName_lang;<br />
DWORD m_field12; // added in 4.x<br />
DWORD m_field13; // added in 4.x<br />
DWORD m_field14; // added in 4.x<br />
};<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/VocalUISounds&diff=5233
DB/VocalUISounds
2012-12-11T16:17:32Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>Contains UI error sounds for all the different races and genders. IE "Already in a group", "Not Enough Mana".. etc... <br />
<br />
==Header Info==<br />
Records...................639<br />
Fields......................7<br />
Record Size................28<br />
String Block Size...........1<br />
<br />
==Structure==<br />
'''Column Field Type Notes''' <br />
1 ID Integer <br />
2 vocalUIEnum Integer unique id per race<br />
3 iRefID_[[ChrRaces.dbc|ChrRaces]] Integer Race<br />
4 iRefID_[[SoundEntries.dbc|NormalSoundID]] Integer[2] Male sound, Female sound <br />
6 iRefID_[[SoundEntries.dbc|PissedSoundID]] Integer[2] Male sound, Female sound <br />
<br />
--[[User:Schlumpf|Schlumpf]] 01:15, 13 August 2007 (CEST) & "http://www.sourcepeek.com/wiki/VocalUISounds.dbc" ofc<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/VideoHardware&diff=5232
DB/VideoHardware
2012-12-11T16:17:29Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>==Header Info== <br />
Records...................193<br />
Fields.....................22<br />
Record Size................88<br />
String Block Size..........25<br />
<br />
==Structure==<br />
'''Column Field Type '''<br />
1 ID Integer <br />
2 Unknown Integer <br />
3 Unknown Integer <br />
4 Unknown Integer <br />
5 Unknown Integer <br />
6 Unknown Boolean <br />
7 Unknown Integer <br />
8 Unknown Boolean <br />
9 Unknown Boolean <br />
10 Unknown Boolean <br />
11 Unknown Bitmask 0x1 or 0x4<br />
12 Unknown Boolean <br />
13 Unknown Boolean <br />
14 Unknown Integer <br />
15 Unknown Integer <br />
16 Unknown Integer <br />
17 Unknown Integer <br />
18 Unknown Boolean <br />
19 Unknown String <.. an array. | "" or "4,1;5,1" or "4,1;5,1;6,1"<br />
20 Unknown String .. a1,b1;a2,b2;a3,b3 ... ..> | "" or "0,3"<br />
21 Unknown Boolean <br />
22 Unknown Bitmask 0x1 or 0x2<br />
23 Unknown Boolean <br />
<br />
Retrieved from "http://www.sourcepeek.com/wiki/VideoHardware.dbc"<br />
<br />
[[Category:DBC]][[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/VehicleUIIndicator&diff=5231
DB/VehicleUIIndicator
2012-12-11T16:17:23Z
<p>Genesis: </p>
<hr />
<div>==Header Info 3.3.5a (12340)== <br />
Records.....................9<br />
Fields......................2<br />
Record Size.................8<br />
String Block Size.........327<br />
<br />
==Structure 3.3.5a (12340)==<br />
'''Column Field Type Note'''<br />
1 ID Integer <br />
2 backgroundTexture Text On screen image showing seats<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/VehicleUIIndSeat&diff=5230
DB/VehicleUIIndSeat
2012-12-11T16:17:10Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>New in WotLK.<br />
<br />
struct VehicleUIIndSeatEntry // sizeof(0x14)<br />
{<br />
m_ID; // +0x0, size 0x4, type 0<br />
m_vehicleUIIndicatorID; // +0x4, size 0x4, type 0<br />
m_virtualSeatIndex; // +0x8, size 0x4, type 0<br />
m_xPos; // +0xC, size 0x4, type 3<br />
m_yPos; // +0x10, size 0x4, type 3<br />
};<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/VehicleSeat&diff=5229
DB/VehicleSeat
2012-12-11T16:17:07Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>VehicleSeat<br />
<br />
== Header Info ==<br />
<br />
Records...................432<br />
Fields.....................29<br />
Record Size...............116<br />
String Block Size...........1<br />
<br />
== Notes ==<br />
<br />
This file has been added with WoW 3.0.1.8303<br />
<br />
Last updated against: WoW 3.0.1.8334<br />
<br />
== Structure ==<br />
<br />
http://dev.trinitycore.org/trinitycore2/src/561ac59c59ac/src/game/DBCStructure.h<br />
struct VehicleSeatEntry // sizeof(0x100)<br />
{<br />
m_ID; // +0x0, size 0x4, type 0<br />
m_flags; // +0x4, size 0x4, type 0<br />
m_attachmentID; // +0x8, size 0x4, type 0<br />
m_attachmentOffsetX; // +0xC, size 0x4, type 3<br />
m_attachmentOffsetY; // +0x10, size 0x4, type 3<br />
m_attachmentOffsetZ; // +0x14, size 0x4, type 3<br />
m_enterPreDelay; // +0x18, size 0x4, type 3<br />
m_enterSpeed; // +0x1C, size 0x4, type 3<br />
m_enterGravity; // +0x20, size 0x4, type 3<br />
m_enterMinDuration; // +0x24, size 0x4, type 3<br />
m_enterMaxDuration; // +0x28, size 0x4, type 3<br />
m_enterMinArcHeight; // +0x2C, size 0x4, type 3<br />
m_enterMaxArcHeight; // +0x30, size 0x4, type 3<br />
m_enterAnimStart; // +0x34, size 0x4, type 0<br />
m_enterAnimLoop; // +0x38, size 0x4, type 0<br />
m_rideAnimStart; // +0x3C, size 0x4, type 0<br />
m_rideAnimLoop; // +0x40, size 0x4, type 0<br />
m_rideUpperAnimStart; // +0x44, size 0x4, type 0<br />
m_rideUpperAnimLoop; // +0x48, size 0x4, type 0<br />
m_exitPreDelay; // +0x4C, size 0x4, type 3<br />
m_exitSpeed; // +0x50, size 0x4, type 3<br />
m_exitGravity; // +0x54, size 0x4, type 3<br />
m_exitMinDuration; // +0x58, size 0x4, type 3<br />
m_exitMaxDuration; // +0x5C, size 0x4, type 3<br />
m_exitMinArcHeight; // +0x60, size 0x4, type 3<br />
m_exitMaxArcHeight; // +0x64, size 0x4, type 3<br />
m_exitAnimStart; // +0x68, size 0x4, type 0<br />
m_exitAnimLoop; // +0x6C, size 0x4, type 0<br />
m_exitAnimEnd; // +0x70, size 0x4, type 0<br />
m_passengerYaw; // +0x74, size 0x4, type 3<br />
m_passengerPitch; // +0x78, size 0x4, type 3<br />
m_passengerRoll; // +0x7C, size 0x4, type 3<br />
m_passengerAttachmentID; // +0x80, size 0x4, type 0<br />
m_vehicleEnterAnim; // +0x84, size 0x4, type 0<br />
m_vehicleExitAnim; // +0x88, size 0x4, type 0<br />
m_vehicleRideAnimLoop; // +0x8C, size 0x4, type 0<br />
m_vehicleEnterAnimBone; // +0x90, size 0x4, type 0<br />
m_vehicleExitAnimBone; // +0x94, size 0x4, type 0<br />
m_vehicleRideAnimLoopBone; // +0x98, size 0x4, type 0<br />
m_vehicleEnterAnimDelay; // +0x9C, size 0x4, type 3<br />
m_vehicleExitAnimDelay; // +0xA0, size 0x4, type 3<br />
m_vehicleAbilityDisplay; // +0xA4, size 0x4, type 0<br />
m_enterUISoundID; // +0xA8, size 0x4, type 0<br />
m_exitUISoundID; // +0xAC, size 0x4, type 0<br />
m_uiSkin; // +0xB0, size 0x4, type 0<br />
m_flagsB; // +0xB4, size 0x4, type 0<br />
m_cameraEnteringDelay; // +0xB8, size 0x4, type 3<br />
m_cameraEnteringDuration; // +0xBC, size 0x4, type 3<br />
m_cameraExitingDelay; // +0xC0, size 0x4, type 3<br />
m_cameraExitingDuration; // +0xC4, size 0x4, type 3<br />
m_cameraOffsetX; // +0xC8, size 0x4, type 3<br />
m_cameraOffsetY; // +0xCC, size 0x4, type 3<br />
m_cameraOffsetZ; // +0xD0, size 0x4, type 3<br />
m_cameraPosChaseRate; // +0xD4, size 0x4, type 3<br />
m_cameraFacingChaseRate; // +0xD8, size 0x4, type 3<br />
m_cameraEnteringZoom; // +0xDC, size 0x4, type 3<br />
m_cameraSeatZoomMin; // +0xE0, size 0x4, type 3<br />
m_cameraSeatZoomMax; // +0xE4, size 0x4, type 3<br />
m_enterAnimKitID; // +0xE8, size 0x4, type 0<br />
m_rideAnimKitID; // +0xEC, size 0x4, type 0<br />
m_exitAnimKitID; // +0xF0, size 0x4, type 0<br />
m_vehicleEnterAnimKitID; // +0xF4, size 0x4, type 0<br />
m_vehicleRideAnimKitID; // +0xF8, size 0x4, type 0<br />
m_vehicleExitAnimKitID; // +0xFC, size 0x4, type 0<br />
<br />
bool IsUsable() const { return m_flags & 0x2000000; }<br />
};<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/Vehicle&diff=5228
DB/Vehicle
2012-12-11T16:17:01Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>== Header Info ==<br />
<br />
Records....................76<br />
Fields.....................14<br />
Record Size................56<br />
String Block Size...........1<br />
<br />
== Notes ==<br />
<br />
This file has been added with WoW 3.0.1.8303<br />
<br />
Last updated against: WoW 3.0.1.8334<br />
<br />
== Structure ==<br />
http://dev.trinitycore.org/trinitycore2/src/561ac59c59ac/src/game/DBCStructure.h<br />
<br />
struct VehicleEntry<br />
{<br />
uint32 m_ID; // 0<br />
uint32 m_flags; // 1<br />
float m_turnSpeed; // 2<br />
float m_pitchSpeed; // 3<br />
float m_pitchMin; // 4<br />
float m_pitchMax; // 5<br />
uint32 m_seatID[8]; // 6-13<br />
float m_mouseLookOffsetPitch; // 14<br />
float m_cameraFadeDistScalarMin; // 15<br />
float m_cameraFadeDistScalarMax; // 16<br />
float m_cameraPitchOffset; // 17<br />
//int m_powerType[3]; // removed in 3.1<br />
//int m_powerToken[3]; // removed in 3.1<br />
float m_facingLimitRight; // 18<br />
float m_facingLimitLeft; // 19<br />
float m_msslTrgtTurnLingering; // 20<br />
float m_msslTrgtPitchLingering; // 21<br />
float m_msslTrgtMouseLingering; // 22<br />
float m_msslTrgtEndOpacity; // 23<br />
float m_msslTrgtArcSpeed; // 24<br />
float m_msslTrgtArcRepeat; // 25<br />
float m_msslTrgtArcWidth; // 26<br />
float m_msslTrgtImpactRadius[2]; // 27-28<br />
char* m_msslTrgtArcTexture; // 29<br />
char* m_msslTrgtImpactTexture; // 30<br />
char* m_msslTrgtImpactModel[2]; // 31-32<br />
float m_cameraYawOffset; // 33<br />
uint32 m_uiLocomotionType; // 34<br />
float m_msslTrgtImpactTexRadius; // 35<br />
uint32 m_uiSeatIndicatorType; // 36<br />
// 37, new in 3.1<br />
// 38, new in 3.1<br />
// 39, new in 3.1<br />
};<br />
<br />
struct VehicleEntry // sizeof(0xA0)<br />
{<br />
m_ID; // +0x0, size 0x4, type 0<br />
m_flags; // +0x4, size 0x4, type 0<br />
m_turnSpeed; // +0x8, size 0x4, type 3<br />
m_pitchSpeed; // +0xC, size 0x4, type 3<br />
m_pitchMin; // +0x10, size 0x4, type 3<br />
m_pitchMax; // +0x14, size 0x4, type 3<br />
m_seatID; // +0x18, size 0x20, type 0<br />
m_mouseLookOffsetPitch; // +0x38, size 0x4, type 3<br />
m_cameraFadeDistScalarMin; // +0x3C, size 0x4, type 3<br />
m_cameraFadeDistScalarMax; // +0x40, size 0x4, type 3<br />
m_cameraPitchOffset; // +0x44, size 0x4, type 3<br />
m_facingLimitRight; // +0x48, size 0x4, type 3<br />
m_facingLimitLeft; // +0x4C, size 0x4, type 3<br />
m_msslTrgtTurnLingering; // +0x50, size 0x4, type 3<br />
m_msslTrgtPitchLingering; // +0x54, size 0x4, type 3<br />
m_msslTrgtMouseLingering; // +0x58, size 0x4, type 3<br />
m_msslTrgtEndOpacity; // +0x5C, size 0x4, type 3<br />
m_msslTrgtArcSpeed; // +0x60, size 0x4, type 3<br />
m_msslTrgtArcRepeat; // +0x64, size 0x4, type 3<br />
m_msslTrgtArcWidth; // +0x68, size 0x4, type 3<br />
m_msslTrgtImpactRadius; // +0x6C, size 0x8, type 3<br />
m_msslTrgtArcTexture; // +0x74, size 0x4, type 2<br />
m_msslTrgtImpactTexture; // +0x78, size 0x4, type 2<br />
m_msslTrgtImpactModel; // +0x7C, size 0x8, type 2<br />
m_cameraYawOffset; // +0x84, size 0x4, type 3<br />
m_uiLocomotionType; // +0x88, size 0x4, type 0<br />
m_msslTrgtImpactTexRadius; // +0x8C, size 0x4, type 3<br />
m_vehicleUIIndicatorID; // +0x90, size 0x4, type 0<br />
m_powerDisplayID; // +0x94, size 0xC, type 0<br />
};<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/UnitBloodLevels&diff=5227
DB/UnitBloodLevels
2012-12-11T16:16:56Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>==Header Info ==<br />
Records.....................4<br />
Fields......................4<br />
Record Size................16<br />
String Block Size...........1<br />
<br />
==Structure==<br />
'''Column Field Type''' <br />
1 ID Integer <br />
2 Violencelevel Integer[3] <br />
<br />
Retrieved from "http://www.sourcepeek.com/wiki/UnitBloodLevels.dbc"<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/UnitBlood&diff=5226
DB/UnitBlood
2012-12-11T16:16:53Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>==Header Info==<br />
Records.....................4<br />
Fields.....................10<br />
Record Size................40<br />
String Block Size.........461<br />
<br />
==Structure==<br />
'''Column Field Type '''<br />
1 ID Integer <br />
2 CombatBloodSpurtFront Integer[2]<br />
4 CombatBloodSpurtBack Integer[2] <br />
6 GroundBlood String[5]<br />
<br />
--[[User:Schlumpf|Schlumpf]] 15:25, 25 July 2007 (CEST)<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/UISoundLookups&diff=5225
DB/UISoundLookups
2012-12-11T16:16:49Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>Defines sounds used in different areas of the UI <br />
<br />
==Header Info ==<br />
Records...................129<br />
Fields......................3<br />
Record Size................12<br />
String Block Size........2360<br />
<br />
==Structure==<br />
'''Column Field Type '''<br />
1 ID Integer <br />
2 iRefID_[[SoundEntries.dbc|SoundEntries]] Integer <br />
3 Internal Name String <br />
<br />
Retrieved from "http://www.sourcepeek.com/wiki/UISoundLookups.dbc"<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/TransportRotation&diff=5224
DB/TransportRotation
2012-12-11T16:16:06Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>New in WotLK.<br />
<br />
struct TransportRotationEntry // sizeof(0x1C)<br />
{<br />
m_ID; // +0x0, size 0x4, type 0<br />
m_GameObjectsID; // +0x4, size 0x4, type 0<br />
m_TimeIndex; // +0x8, size 0x4, type 0<br />
m_RotX; // +0xC, size 0x4, type 3<br />
m_RotY; // +0x10, size 0x4, type 3<br />
m_RotZ; // +0x14, size 0x4, type 3<br />
m_RotW; // +0x18, size 0x4, type 3<br />
};<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/TransportPhysics&diff=5223
DB/TransportPhysics
2012-12-11T16:16:03Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>New in WotLK.<br />
<br />
struct TransportPhysicsEntry // sizeof(0x2C)<br />
{<br />
m_ID; // +0x0, size 0x4, type 0<br />
m_waveAmp; // +0x4, size 0x4, type 3<br />
m_waveTimeScale; // +0x8, size 0x4, type 3<br />
m_rollAmp; // +0xC, size 0x4, type 3<br />
m_rollTimeScale; // +0x10, size 0x4, type 3<br />
m_pitchAmp; // +0x14, size 0x4, type 3<br />
m_pitchTimeScale; // +0x18, size 0x4, type 3<br />
m_maxBank; // +0x1C, size 0x4, type 3<br />
m_maxBankTurnSpeed; // +0x20, size 0x4, type 3<br />
m_speedDampThresh; // +0x24, size 0x4, type 3<br />
m_speedDamp; // +0x28, size 0x4, type 3<br />
};<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/TransportAnimation&diff=5222
DB/TransportAnimation
2012-12-11T16:16:00Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>==Header Info ==<br />
Records..................1854<br />
Fields......................7<br />
Record Size................28<br />
String Block Size...........1<br />
<br />
==Structure==<br />
'''Column Field Type''' <br />
1 ID Integer <br />
2 TransportID Integer <br />
3 TimeIndex Integer<br />
4 PosX Float <br />
5 PosY Float <br />
6 PosZ Float <br />
7 iRefID_[[AnimationData.dbc|SequenceID]] Integer <br />
<br />
Retrieved from "http://www.sourcepeek.com/wiki/TransportAnimation.dbc"<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/TotemCategory&diff=5221
DB/TotemCategory
2012-12-11T16:15:33Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>==Header Info== <br />
Records....................19<br />
Fields.....................20<br />
Record Size................48<br />
String Block Size.........316<br />
<br />
==Structure==<br />
'''Column Field Type Notes''' <br />
1 ID Integer <br />
2-18 sRefName String + [[Loc]] Includes all kinds of component things.. not just totems <br />
19 Category Integer Which category the tool belongs to (1 = totems, 3 = enchanting rods etc) <br />
20 CategoryBits BitMask Which tools in the category the tool can be used as. For instance for totems: <br />
<br />
*bit 0 = earth<br />
*bit 1 = air<br />
*bit 2 = fire <br />
*bit 3 = water<br />
*"Master Totem" has the bitmask 1111b, meaning it can be used instead of all four normal totems. <br />
<br />
Retrieved from "http://www.sourcepeek.com/wiki/TotemCategory.dbc"<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/TerrainTypeSounds&diff=5220
DB/TerrainTypeSounds
2012-12-11T16:15:29Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>==Structure==<br />
'''Column Field Type ''' <br />
1 ID Integer <br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/TerrainType&diff=5219
DB/TerrainType
2012-12-11T16:15:25Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>==Header Info==<br />
Records....................11<br />
Fields......................6<br />
Record Size................24<br />
String Block Size..........71<br />
<br />
==Structure==<br />
'''Column Field Type Notes''' <br />
1 ID Integer <br />
2 TerrainDesc String Type of ground <br />
3 [[SpellVisualEffectName.dbc|FootstepSprayRun]] Integer <br />
4 [[SpellVisualEffectName.dbc|FootstepSprayWalk]] Integer <br />
5 [[TerrainTypeSounds.dbc|Sound]] Integer Sound. Yes, this '''IS''' used. <br />
6 Flags Bool I guess, its footsteps or something as Sand and Snow have it.<br />
<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/TeamContributionPoints&diff=5218
DB/TeamContributionPoints
2012-12-11T16:15:09Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>New in WotLK.<br />
<br />
struct TeamContributionPointsEntry // sizeof(0x8)<br />
{<br />
m_ID; // +0x0, size 0x4, type 0<br />
m_data; // +0x4, size 0x4, type 3<br />
};<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/TaxiPathNode&diff=5217
DB/TaxiPathNode
2012-12-11T16:15:05Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>Contains data for every point along a flight path. Col. 3 contains which point along the flight path the data applies to.<br />
'''May be ignored by WoW since patch 2.1.0 or whatever due to zeppelin-path-exploition.'''<br />
<br />
==Header Info ==<br />
Records.................12095<br />
Fields......................9<br />
Record Size................36<br />
String Block Size...........1<br />
<br />
==Structure==<br />
'''Column Field Type Notes''' <br />
1 ID Integer is this correct? <br />
2 iRefID_[[TaxiPath.dbc|PathID]] Integer Path that these points are on (Ref to TaxiPath.dbc) <br />
3 NodeIndex Integer The point number along the path (ie 1 -> 2 -> ... -> x) <br />
4 iRefID_[[Map.dbc|Map]] Integer Map the flight point is on <br />
5 X Float The X coordinate <br />
6 Y Float The Y coordinate <br />
7 Z Float The Z coordinate <br />
8 flags Integer Q: Number of objects on path? -- Something to do with Boats / Zepplins / Tram? <br />
9 Delay Integer Delay in seconds before moving to next point (used on boats / trams / zepplins) <br />
10 m_arrivalEventID<br />
11 m_departureEventID<br />
<br />
Retrieved from "http://www.sourcepeek.com/wiki/TaxiPathNode.dbc"<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/TaxiPath&diff=5216
DB/TaxiPath
2012-12-11T16:15:00Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>Contains source, destination, and cost for flight paths, boats, and zepplins. <br />
<br />
== Header Info ==<br />
<br />
Records...................424<br />
Fields......................4<br />
Record Size................16<br />
String Block Size...........1<br />
<br />
== Structure ==<br />
'''Column Field Type Notes''' <br />
1 ID Integer <br />
2 iRefID_[[TaxiNodes.dbc|TaxiNodes]] Integer From location. <br />
3 iRefID_[[TaxiNodes.dbc|TaxiNodes]] Integer To location. <br />
4 cost Integer In copper. <br />
<br />
Retrieved from "http://www.sourcepeek.com/wiki/TaxiPath.dbc"<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/TaxiNodes&diff=5215
DB/TaxiNodes
2012-12-11T16:14:57Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>Contains name and location data for flight nodes. This information is strictly used on the flight point selection map that is shown when clicking on a flight master. <br />
<br />
==Header Info ==<br />
Records...................164<br />
Fields.....................24<br />
Record Size................64<br />
String Block Size........4711<br />
<br />
==Structure==<br />
'''Column Field Type Notes''' <br />
1 ID Integer <br />
2 iRefID_[[Map.dbc|Map]] Integer Map on which the flight point node is located <br />
3 x Float x Location on flightpoint selection map <br />
4 y Float y Location on flightpoint selection map<br />
5 z Float z Location on flightpoint selection map<br />
6-22 sRefName String + [[Loc]] Only seen on flightpoint map. <br />
23-24 MountCreatureID[2] Integer H, A: Display ID<br />
<br />
Retrieved from "http://www.sourcepeek.com/wiki/TaxiNodes.dbc"<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/TalentTab&diff=5214
DB/TalentTab
2012-12-11T16:14:53Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>This file contains the tabs of the talents, which can be seen when opening the talents window in WoW. <br />
<br />
==Header Info ==<br />
Signature....................WDBC<br />
Records........................33<br />
Fields.........................24<br />
Record Size....................96<br />
String Block Size.............784<br />
String Block Start Byte......3188<br />
<br />
==Structure==<br />
'''Column Field Type Notes''' <br />
1 ID Integer <br />
2-18 name String + [[Loc]] <br />
19 [[SpellIcon.dbc|SpellIcon]] Integer <br />
20 [[ChrRaces.dbc|Races]] BitMask Only for characters.<br />
21 [[ChrClasses.dbc|Classes]] BitMask Only for characters.<br />
22 [[CreatureFamily.dbc|CreatureFamily]].categoryEnumID BitMask Only for hunter pets.<br />
23 orderIndex Integer (TalentFrameBase.lua:MAX_TALENT_TABS = 5;)<br />
24 backgroundFile String <br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/Talent&diff=5213
DB/Talent
2012-12-11T16:14:47Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>==Header Info ==<br />
Records...................577<br />
Fields.....................23<br />
Record Size................84<br />
String Block Size...........1<br />
<br />
==Structure==<br />
'''Column Field Type Notes''' <br />
1 ID Integer <br />
2 iRefID_[[TalentTab.dbc|TalentTab]] Integer <br />
3 tierID Integer <br />
4 columnIndex Integer <br />
5 iRefID_[[Spell.dbc|spellRank]] Integer[9]<br />
14 iRefID_[[Talent.dbc|prereqTalent]] Integer[3] Required talent <br />
15 iRefID_[[Talent.dbc|prereqRank]] Integer[3] Required points in talent<br />
20 flags Boolean 1 if the talent only has one point, otherwise 0. <br />
21 requiredSpellID Integer 0 or 339 (Only talent with 339 is the druid talent: Nature's Grasp) <br />
22-23 allowForPetFlags[2] <br />
<br />
Retrieved from "http://www.sourcepeek.com/wiki/Talent.dbc"<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/SummonProperties&diff=5212
DB/SummonProperties
2012-12-11T16:13:57Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div> struct SummonPropertiesEntry<br />
{<br />
uint32 Id; // 0<br />
uint32 Category; // 1, 0 - can't be controlled?, 1 - something guardian?, 2 - pet?, 3 - something controllable?, 4 - taxi/mount?<br />
uint32 Faction; // 2, 14 rows > 0<br />
uint32 Type; // 3, see enum<br />
uint32 Slot; // 4, 0-6<br />
uint32 Flags; // 5<br />
};<br />
<br />
http://dev.trinitycore.org/trinitycore2/src/561ac59c59ac/src/game/DBCStructure.h<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/StringLookups&diff=5211
DB/StringLookups
2012-12-11T16:13:55Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>==Header Info== <br />
Records.....................9<br />
Fields......................2<br />
Record Size.................8<br />
String Block Size.........292<br />
<br />
==Structure==<br />
'''Column Field Type Notes''' <br />
1 ID Integer <br />
2 Filename String Q: Is this a filename? A path? Both?! <br />
<br />
Retrieved from "http://www.sourcepeek.com/wiki/StringLookups.dbc"<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/Stationery&diff=5210
DB/Stationery
2012-12-11T16:13:50Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>This database contains information about the paper used for mails. When you recieve a mail, an ID out of this DBC is given the client to show a specific icon (auction house scroll) or a specific background (GM, world events). There will be support for choosing a personal one in the future (already implemented but not used) but its currently limited to the default one you already use when just writing a letter.<br />
<br />
A stationery is not only an entry in this DBC but also an item like 8164, 9311 or 21140. Depending on this item, the letter can also get additional costs for sending. To send it, you will need the item in your inventory (as long as its not the default one being able to be sent without).<br />
<br />
==Structure== <br />
'''Column Field Type Notes''' <br />
1 ID Integer Again grouped: 0: Testing, 4: Standard, 6: Blizzard only / NPCs.<br />
2 ItemID Integer Used for displaying an icon when you recieve a mail. This is also the item, the client checks for to enable you to use this stationery.<br />
3 Texture String Defines the texture shown in the background.<br />
4 Flags Integer &1: Does not need item? Usable by players?, &2: Blizzard Stationery.<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/Startup_Strings&diff=5209
DB/Startup Strings
2012-12-11T16:13:48Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>==Header Info==<br />
Records.....................7<br />
Fields.....................11<br />
Record Size................44<br />
String Block Size.........676<br />
<br />
==Structure==<br />
'''Column Field Type Notes''' <br />
1 ID Integer <br />
2 Name String <br />
3-11 Text String + [[Loc]]<br />
<br />
Retrieved from "http://www.sourcepeek.com/wiki/Startup_Strings.dbc"<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/StableSlotPrices&diff=5208
DB/StableSlotPrices
2012-12-11T16:13:43Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>==Header Info== <br />
Records.....................2<br />
Fields......................2<br />
Record Size.................8<br />
String Block Size...........1<br />
<br />
==Structure==<br />
'''Column Field Type Notes''' <br />
1 ID Integer <br />
2 cost Integer In copper. <br />
<br />
Retrieved from "http://www.sourcepeek.com/wiki/StableSlotPrices.dbc"<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/SpellVisualPrecastTransitions&diff=5207
DB/SpellVisualPrecastTransitions
2012-12-11T16:13:40Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>==Header Info ==<br />
Records.....................3<br />
Fields......................3<br />
Record Size................12<br />
String Block Size..........59<br />
<br />
==Structure==<br />
'''Column Field Type'''<br />
1 ID Integer <br />
2 Load String Loading Animation in [[AnimationData.dbc]]<br />
3 Hold String Holding Animation in [[AnimationData.dbc]]<br />
<br />
--[[User:Schlumpf|schlumpf_]] 00:39, 24 August 2007 (CEST)<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/SpellVisualKitModelAttach&diff=5206
DB/SpellVisualKitModelAttach
2012-12-11T16:13:00Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>New in WotLK.<br />
<br />
struct SpellVisualKitModelAttachEntry // sizeof(0x28)<br />
{<br />
m_ID; // +0x0, size 0x4, type 0<br />
m_parentSpellVisualKitID; // +0x4, size 0x4, type 0<br />
m_spellVisualEffectNameID; // +0x8, size 0x4, type 0<br />
m_attachmentID; // +0xC, size 0x4, type 0<br />
m_offsetX; // +0x10, size 0x4, type 3<br />
m_offsetY; // +0x14, size 0x4, type 3<br />
m_offsetZ; // +0x18, size 0x4, type 3<br />
m_yaw; // +0x1C, size 0x4, type 3<br />
m_pitch; // +0x20, size 0x4, type 3<br />
m_roll; // +0x24, size 0x4, type 3<br />
};<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/SpellVisualKitAreaModel&diff=5205
DB/SpellVisualKitAreaModel
2012-12-11T16:12:57Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>New in WotLK.<br />
<br />
struct SpellVisualKitAreaModelEntry // sizeof(0xC)<br />
{<br />
m_ID; // +0x0, size 0x4, type 0<br />
m_name; // +0x4, size 0x4, type 2<br />
m_enumID; // +0x8, size 0x4, type 0<br />
};<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis
https://wowdev.wiki/index.php?title=DB/SpellVisualKit&diff=5204
DB/SpellVisualKit
2012-12-11T16:12:53Z
<p>Genesis: Added Category WotLK</p>
<hr />
<div>This file is used to attach different spell effects from [[SpellVisualEffectName.dbc]] to certain points on the model. Each column corresponds to areas on a model such as hands, chest and base. <br />
<br />
==Header Info ==<br />
Records..................7834<br />
Fields.....................38<br />
Record Size...............152<br />
String Block Size...........1<br />
<br />
==Structure ==<br />
struct SpellVisualKitEntry // sizeof(0x9C)<br />
{<br />
m_ID; // +0x0, size 0x4, type 0<br />
m_startAnimID; // +0x4, size 0x4, type 0<br />
m_animID; // +0x8, size 0x4, type 0<br />
m_animKitID; // +0xC, size 0x4, type 0<br />
m_headEffect; // +0x10, size 0x4, type 0<br />
m_chestEffect; // +0x14, size 0x4, type 0<br />
m_baseEffect; // +0x18, size 0x4, type 0<br />
m_leftHandEffect; // +0x1C, size 0x4, type 0<br />
m_rightHandEffect; // +0x20, size 0x4, type 0<br />
m_breathEffect; // +0x24, size 0x4, type 0<br />
m_leftWeaponEffect; // +0x28, size 0x4, type 0<br />
m_rightWeaponEffect; // +0x2C, size 0x4, type 0<br />
m_specialEffect; // +0x30, size 0xC, type 0<br />
m_worldEffect; // +0x3C, size 0x4, type 0<br />
m_soundID; // +0x40, size 0x4, type 0<br />
m_shakeID; // +0x44, size 0x4, type 0<br />
m_charProc; // +0x48, size 0x10, type 0<br />
m_charParamZero; // +0x58, size 0x10, type 3<br />
m_charParamOne; // +0x68, size 0x10, type 3<br />
m_charParamTwo; // +0x78, size 0x10, type 3<br />
m_charParamThree; // +0x88, size 0x10, type 3<br />
m_flags; // +0x98, size 0x4, type 0<br />
};<br />
<br />
<br />
'''Column Field Type Notes''' <br />
1 ID Integer <br />
2 iRefID_[[AnimationData.dbc|AnimationData]] Integer Seems to be caster animation of some sort...<br />
3 iRefID_[[AnimationData.dbc|AnimationData]] Integer Caster animation.<br />
4 iRefID_[[SpellVisualEffectName.dbc|SpellVisualEffectName]] Integer Visual effect over the head.<br />
5 iRefID_[[SpellVisualEffectName.dbc|SpellVisualEffectName]] Integer Visual effect at chest.<br />
6 iRefID_[[SpellVisualEffectName.dbc|SpellVisualEffectName]] Integer Visual effect at the base/ground.<br />
7 iRefID_[[SpellVisualEffectName.dbc|SpellVisualEffectName]] Integer Visual effect at right hand.<br />
8 iRefID_[[SpellVisualEffectName.dbc|SpellVisualEffectName]] Integer Visual effect at left hand.<br />
9 iRefID_[[SpellVisualEffectName.dbc|SpellVisualEffectName]] Integer Visual effect of AOE spells/abilities.<br />
10 Unknown Integer Unknown<br />
11 Unknown Integer " <br />
12 Unknown Integer " <br />
13 Unknown Integer " <br />
14 Unknown Integer " <br />
15 iRefID_[[SpellVisualEffectName.dbc|SpellVisualEffectName]] Integer " <br />
16 iRefID_[[SoundEntries.dbc|SoundEntries]] Integer Sound effect associated with the visual effects.<br />
17 iRefID_[[SpellEffectCameraShakes.dbc|SpellEffectCameraShakes]] Integer <br />
18 Unknown Integer <br />
19 Unknown Integer <br />
20 Unknown Integer <br />
21 Unknown Integer <br />
22 Unknown Float Floats associated with [[SpellVisualEffectName.dbc]]? --> <br />
23 Unknown Float " <br />
24 Unknown Float " <br />
25 Unknown Float* null <br />
26 Unknown Float " <br />
27 Unknown Float " <br />
28 Unknown Float " <br />
29 Unknown Float* null <br />
30 Unknown Float " <br />
31 Unknown Float " <br />
32 Unknown Float " <br />
33 Unknown Float* null <br />
34 Unknown Float " <br />
35 Unknown Float " <br />
36 Unknown Float* " null <br />
37 Unknown Float* " --> associated with [[SpellVisualEffectName.dbc]]?; null <br />
<br />
Retrieved from "http://www.sourcepeek.com/wiki/SpellVisualKit.dbc"<br />
<br />
[[Category:DBC]]<br />
[[Category:DBC_WotLK]]</div>
Genesis