WLM

From wowdev
Jump to: navigation, search

Header

Type		Name		Descrition
char * 4	id		always *QIL
uint16[2]	unk		?
uint32		unk		always 6?
uint32		nChunks		number of chunks in the file

Data

Following the header are nChunks 360 byte blocks ( see WLW ), followed by 4 - 5 unknown bytes