DB/LoadingScreenTaxiSplines

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Used exclusively for boats and zeppelins.

1.12.1.5875

struct LoadingScreenTaxiSplinesRec {
  uint32_t m_ID;
  uint32_t m_PathID;
  float m_Locx[10];
  float m_Locy[10];
  uint32_t m_LegIndex;
};

Structure

Column	Field 		Type 		Notes 
1 	ID 		Integer 	
2 	iRefID_TaxiPath	Integer 	
3 	locationX 	Float[8] 	
11 	locationY 	Float[8] 
19 	LegIndex 	Boolean 	Something to do with direction / alternate on same path? 

6.0.1.18179

struct LoadingScreenTaxiSplinesRec {
  uint32_t m_ID;
  uint32_t m_PathID;
  float m_Locx[10];
  float m_Locy[10];
  uint32_t m_LegIndex;
  uint32_t m_LoadingScreenID;
};