DB/WorldMapContinent
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This DBC defines the overlay images of the continents on the worldmap. If you move the mouse on the worldmap over an continent the entrys define where the overlay image form interface/worldmap/MAPNAME/MAPNAMPoverlay.blp will be displayed.
0.5.3.3368
struct WorldMapContinentRec { uint32_t m_ID; uint32_t m_mapID; uint32_t m_leftBoundary; uint32_t m_rightBoundary; uint32_t m_topBoundary; uint32_t m_bottomBoundary; float m_continentOffsetX; float m_continentOffsetY; };
1.12.1.5875
struct WorldMapContinentRec { uint32_t m_ID; uint32_t m_mapID; uint32_t m_leftBoundary; uint32_t m_rightBoundary; uint32_t m_topBoundary; uint32_t m_bottomBoundary; float m_continentOffset[2]; float m_scale; float m_taxiMin[2]; float m_taxiMax[2]; };
Structure
Column Field Type Notes 1 ID Integer 2 iRefID_Map Integer reference ID to Map.dbc. 3 leftBoundary Integer ADT coordinates (base_X_Y.adt) 4 rightBoundary Integer 5 topBoundary Integer 6 bottomBoundary Integer 7 continentOffsetX Float on UI of patent map, from center. 8 continentOffsetY Float 9 scale Float all rows 0.75 or 0.7. 10 taxiMinX Float 11 taxiMinY Float x2? 12 taxiMaxX Float y1? 13 taxiMaxY Float 14 worldMapID Integer (new in cataclysm) - 0=stars (where both outlands and Azeroth are visible), 1=Azeroth
6.0.1.18179
struct WorldMapContinentRec { uint32_t m_ID; uint32_t m_mapID; uint32_t m_leftBoundary; uint32_t m_rightBoundary; uint32_t m_topBoundary; uint32_t m_bottomBoundary; float m_continentOffset[2]; float m_scale; float m_taxiMin[2]; float m_taxiMax[2]; uint32_t m_worldMapID; };