DB/TransportAnimation
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This DBC must be ordered by ID and TransportID.
0.5.3.3368
struct TransportAnimationRec { uint32_t m_ID; uint32_t m_TransportID; uint32_t m_TimeIndex; float m_PosX; float m_PosY; float m_PosZ; };
Structure
Column Field Type 1 ID Integer 2 TransportID Integer 3 TimeIndex Integer 4 PosX Float 5 PosY Float 6 PosZ Float 7 iRefID_SequenceID Integer
1.12.1.5875, 6.0.1.18179
struct TransportAnimationRec { uint32_t m_ID; uint32_t m_TransportID; uint32_t m_TimeIndex; float m_Pos[3]; uint32_t m_SequenceID; };