DB/TransportAnimation

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This DBC must be ordered by ID and TransportID.

0.5.3.3368

struct TransportAnimationRec {
  uint32_t m_ID;
  uint32_t m_TransportID;
  uint32_t m_TimeIndex;
  float m_PosX;
  float m_PosY;
  float m_PosZ;
};

Structure

Column	Field 			Type 
1 	ID 			Integer 	
2 	TransportID 		Integer		
3 	TimeIndex 		Integer
4 	PosX 			Float 	
5 	PosY 			Float 	
6 	PosZ 			Float 	
7 	iRefID_SequenceID 	Integer

1.12.1.5875, 6.0.1.18179

struct TransportAnimationRec {
  uint32_t m_ID;
  uint32_t m_TransportID;
  uint32_t m_TimeIndex;
  float m_Pos[3];
  uint32_t m_SequenceID;
};