DB/Talent
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Note for modders : When edited, this DBC requires to be ordered properly to work, your new row won't work if you add it at the end. The correct ordering is : spec ID > tier >column
1.12.1.5875
struct TalentRec { uint32_t m_ID; uint32_t m_specID; uint32_t m_tierID; uint32_t m_columnIndex; uint32_t rank[9]; uint32_t prerequisites_talent[3]; uint32_t prerequisites_rank[3]; uint32_t m_flags; uint32_t required_spell_id; };
Structure
Column Field Type Notes 1 ID Integer 2 iRefID_TalentTab Integer 3 tierID Integer 4 columnIndex Integer 5 iRefID_spellRank Integer[9] 14 iRefID_prereqTalent Integer[3] Required talent 15 iRefID_prereqRank Integer[3] Required points in talent 20 flags Boolean 1 if the talent only has one point, otherwise 0. This flag displays additional spell data like range, cast time, mana cost. 21 requiredSpellID Integer 0 or 339 (Only talent with 339 is the druid talent: Nature's Grasp) 22-23 allowForPetFlags[2]
6.0.1.18179
struct TalentRec { uint32_t m_ID; uint32_t m_specID; uint32_t m_tierID; uint32_t m_columnIndex; uint32_t m_spellID; uint32_t m_flags; uint32_t m_categoryMask[2]; uint32_t m_classID; uint32_t m_overridesSpellID; stringrefⁱ m_description_lang; };