DB/SoundKitEntry

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≥ Legion

struct SoundKitEntry{
  uint32_t ID;
  float_t VolumeFloat;
  float_t MinDistance;
  float_t DistanceCutoff;
  uint16_t Flags;
  uint16_t SoundEntriesAdvancedID;
  uint8_t SoundType;
  uint8_t DialogType;
  uint8_t EAXDef;
  float_t VolumeVariationPlus;
  float_t VolumeVariationMinus;
  float_t PitchVariationPlus;
  float_t PitchVariationMinus;
  float_t PitchAdjust;
  uint16_t BusOverwriteID;
  uint8_t MaxInstances;
};

Смердокрыл 27th November 2018


≥ Battle

struct SoundKitEntry {
  uint32_t ID;
  uint8_t SoundType;
  float_t VolumeFloat;
  uint16_t Flags;
  float_t MinDistance;
  float_t DistanceCutoff;
  uint8_t EAXDef;
  uint32_t SoundKitAdvancedID;
  float_t VolumeVariationPlus;
  float_t VolumeVariationMinus;
  float_t PitchVariationPlus;
  float_t PitchVariationMinus;
  int8_t DialogType;
  float_t PitchAdjust;
  uint16_t BusOverwriteID;
  uint8_t MaxInstances;
};

Смердокрыл 27th November 2018