≥
struct ItemDamageTwoHandEntry // sizeof(0x24)
{
m_ID; // +0x0, size 0x4, type 0
m_quality; // +0x4, size 0x1C, type 3
m_itemLevel; // +0x20, size 0x4, type 0
};
6.0.1.18179
struct ItemDamageTwoHandRec {
uint32_t m_ID;
float m_quality[7];
uint32_t m_itemLevel;
};