DB/CharacterLoadout

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≥ Mists

Warlords

6.0.1.18179

Struct

struct CharacterLoadoutRec {
  uint32_t m_ID;
  foreign_key<uint32_t, &ChrClassesRec::m_ID> m_chrClassID;
  enum
  {
    purpose_character_creation_fancy_preview_gear = 1,
  };
  uint32_t m_purpose;
  foreign_key<uint32_t, &ChrRacesRec::m_ID> m_racemask;
};