DB/CharBaseSection
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Warlords
6.0.1.18179
Struct
struct CharBaseSectionRec { uint32_t m_ID; uint32_t m_fallbackID; uint32_t m_layoutResType; };
Battle for Azeroth
8.1.5.29281
Struct
struct CharBaseSectionRec { uint32_t m_ID; uint32_t m_layoutResType; // 1 = HD model, 0 = non-HD uint32_t m_variationEnum; // The base section type: 0 = Skin; 1 = Face; 2 = Facial Hair; 3 = Hair; 4 = Underwear; // 5, 6, 7 = Custom 1, 2, 3 (Custom 1 is used for Tattoos) uint32_t m_resolutionVariationEnum; // VariationEnum based on resolution of model (0-15), see [[CharSections] };