DB/CharBaseSection

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≥ WoD

Warlords

6.0.1.18179

Struct

struct CharBaseSectionRec {
  uint32_t m_ID;
  uint32_t m_fallbackID;
  uint32_t m_layoutResType;
};

Battle for Azeroth

8.1.5.29281

Struct

struct CharBaseSectionRec {
  uint32_t m_ID;
  uint32_t m_layoutResType;            // 1 = HD model, 0 = non-HD
  uint32_t m_variationEnum;            // The base section type: 0 = Skin; 1 = Face; 2 = Facial Hair; 3 = Hair; 4 = Underwear;
                                       // 5, 6, 7 = Custom 1, 2, 3 (Custom 1 is used for Tattoos)
  uint32_t m_resolutionVariationEnum;  // VariationEnum based on resolution of model (0-15), see [[CharSections]
};