CreatureCache.wdb

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The CreatureCache.wdb holds basic of the information for creatures you have seen in game.

  • Signature: WMOB

Structure

1.13.2.31882

Column Field Type Notes
1 ID int
2 Length int if length > 0 the subsequent fields will be defined
3 TitleLength uint:11 bits
4 TitleAltLength uint:11 bits
5 CursorNameLength uint:6 bits
6 CLS_Bit_1 uint:1 bit unknown purpose, usually 1
7 Leader uint:1 bit
8 Name0Length uint:11 bits
9 NameAlt0Length uint:11 bits
10 Name1Length uint:11 bits
11 NameAlt1Length uint:11 bits
12 Name2Length uint:11 bits
13 NameAlt2Length uint:11 bits
14 Name3Length uint:11 bits
15 NameAlt3Length uint:11 bits
16 Name0 char[Name0Length]
17 NameAlt0 char[NameAlt0Length]
18 Name1 char[Name1Length]
19 NameAlt1 char[NameAlt1Length]
20 Name2 char[Name2Length]
21 NameAlt2 char[NameAlt2Length]
22 Name3 char[Name3Length]
23 NameAlt3 char[NameAlt3Length]
24 Flags int[2]
25 CreatureType int
26 CreatureFamily int
27 Classification int
28 ProxyCreatureID int[2]
29 CLS_Int_1 int
30 NumCreatureDisplays int
31 UNK_BFA_Multiplier float
CreatureDisplay struct[NumCreatureDisplays]
32 CreatureDisplay.DisplayInfoID int
33 CreatureDisplay.Scale float
34 CreatureDisplay.Probability float
35 HPMultiplier float
36 EnergyMultiplier float
37 NumQuestItems uint
38 CreatureMovementInfoID int
39 RequiredExpansion int
40 TrackingQuestID int
41 VignetteID int
42 CreatureClassMask int Some type of 'creature class type' expressed as a bitfield (2^ID); 1 = Warrior, 2 = Rogue, 8 = Caster or something like that
43 Title char[TitleLength]
44 TitleAlt char[TitleAltLength]
45 CursorName char[CursorNameLength] defined if CursorNameLength != 1
46 QuestItemID int[NumQuestItems]

2.3.0

For Vanilla (1.13.2.31882) client version

Column	Field 		 	Type 		Notes 
1 	creatureID  	 	Integer 	
2 	entryLength 	  	Integer 	WDB Files 
3 	name 		 	String 	
4 	name 		 	String 	
5 	name 		 	String 	
6 	name 		 	String 	
7 	description 	 	String 		Shown as <Description> under their name in game 
8 	cursor		 	String		Cursor shown when hovering 
9 	typeID 		 	Integer 	CreatureType.dbc
10 	familyID 	 	Integer 	CreatureFamily.dbc 
11 	flagID 		 	Integer 	Creature Flag Types 
12 	Unknown 		
13 	spellDataID 	 			CreatureSpellData.dbc 
14 	DisplayID 	 	Integer 	CreatureDisplayInfo.dbc 
15 	DisplayID2 	 	Integer 	CreatureDisplayInfo.dbc  - Added in 2.2 
16 	DisplayID3 	 	Integer 	CreatureDisplayInfo.dbc  - Added in 2.2 
17 	DisplayID4 	 	Integer 	CreatureDisplayInfo.dbc  - Added in 2.2 
18 	HealthMultiplier 	Float 
19 	EnergyMultiplier 	Float
20 	RacialLeader 	 	uint8 		2-byte. Bosses seem to have this set at 256 while everything else is either 0 or 1.

For PreVanilla (0.5.3.3368) client version

Column 	Field 		Type
1 	Name 	 	String[4]
2 	Title 	 	String
3 	Flags 	 	Integer
4 	CreatureType 	Integer
5 	CreatureFamily 	Integer