BLTE-Template

From wowdev
Jump to navigation Jump to search
//Data Types

typedef struct 
{
  BigEndian();
  unsigned int _;
  LittleEndian();
}BE_uint32_t<read=readBE_uint32_t>;

string readBE_uint32_t (BE_uint32_t& e)
{
  local string a;
  SPrintf (a, "%u", e._);
  return a;
}


struct BE_uint8_t
{
  BigEndian();
  unsigned char _;
  LittleEndian();
};

typedef struct
{
  unsigned char _0;
  unsigned char _1;
  unsigned char _2;
  local unsigned int __ = _2 | ((unsigned int)_1 << 8) | ((unsigned int)_0 << 16);
} BE_uint24<read=read_int24, optimize=false, size=3>;

int value_int24 (BE_uint24& ref)
{
  int _0 = ref._0;
  int _1 = ref._1;
  int _2 = ref._2;
  int combined =  _2 | (_1 << 8) | (_0 << 16);
  if (combined & 0x800000)
  {
    combined = combined | 0xFF000000;
  }
  return combined;
}

string read_int24 (BE_uint24& ref)
{
  local string a;
  SPrintf (a, "%i", value_int24 (ref));
  return a;
}


//Structs
struct BLTE_FILE 
{
    local int id = 0;
    struct BLTE_Header
    {
        char FileSignature[4];             // 'BLTE';
        BE_uint32_t headerSize;
    } header;
        
    struct BLTE_ChunkInfoEntry
    {
        BE_uint32_t compressedSize;
        BE_uint32_t decompressedSize;
        char checksum[16];
    };

    struct BLTE_ChunkInfo 
    {
        BE_uint8_t unknownFlags;
        BE_uint24 chunkCount;
        BLTE_ChunkInfoEntry ChunkInfoEntry[chunkCount.__]<optimize=false>;
    } ChunkInfo;
    
    struct BLTE_Data_Chunk
    {
        char encodingMode;
        char data[ChunkInfo.ChunkInfoEntry[id].compressedSize._ - 1];
        id++;
    } Chunk[ChunkInfo.chunkCount.__]<optimize=false>; 

} FILE;