DB/CreatureDisplayInfoExtra: Difference between revisions
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__TOC__ | |||
Defines certain characteristics for npcs. | Defines certain characteristics for npcs. | ||
== | ==Classic== | ||
===0.5.3.3368=== | |||
====Struct==== | |||
struct CreatureDisplayInfoExtraRec { | |||
uint32_t m_ID; | |||
uint32_t m_DisplayRaceID; | |||
uint32_t m_DisplaySexID; | |||
uint32_t m_SkinID; | |||
uint32_t m_FaceID; | |||
uint32_t m_HairStyleID; | |||
uint32_t m_HairColorID; | |||
uint32_t m_FacialHairID; | |||
uint32_t m_NPCItemDisplay[10]; | |||
{{Template:Type|stringref}} m_BakeName; | |||
}; | |||
===1.12.1.5875=== | |||
====Struct==== | |||
struct CreatureDisplayInfoExtraRec { | |||
uint32_t m_ID; | |||
uint32_t m_DisplayRaceID; | |||
uint32_t m_DisplaySexID; | |||
uint32_t m_SkinID; | |||
uint32_t m_FaceID; | |||
uint32_t m_HairStyleID; | |||
uint32_t m_HairColorID; | |||
uint32_t m_FacialHairID; | |||
uint32_t m_NPCItemDisplay[10]; | |||
uint32_t m_flags; | |||
{{Template:Type|stringref}} m_BakeName; | |||
}; | |||
==Wrath== | |||
===3.0.3.8905-3.3.5.12340=== | |||
====Table==== | |||
{| style="background:#FCFCFC; color:black" | {| style="background:#FCFCFC; color:black" | ||
|- | |- | ||
Line 12: | Line 46: | ||
|- style="background:#F0F8FF;" | |- style="background:#F0F8FF;" | ||
| 2 || [[ChrRaces.dbc|Race]] || iRefID || | | 2 || [[ChrRaces.dbc|Race]] || iRefID || | ||
|- style="background:# | |- style="background:#FF9B9B;" | ||
| 3 || [[CreatureType.dbc|CreatureType]] || iRefID || | | 3 || [[CreatureType.dbc|CreatureType]] || iRefID || Removed around 3.2. Maybe sooner ? 3.0.9.9551 doesn't feature it anymore. | ||
|- | |- | ||
| | | 3 || Gender || Boolean || 0 for Male, 1 for Female | ||
|- | |- | ||
| | | 4 || SkinColor || Integer || Look up into [[CharSections.dbc]] | ||
|- | |- | ||
| | | 5 || FaceType || Integer || Look up into [[CharSections.dbc]] ? | ||
|- | |- | ||
| | | 6 || HairStyle || iRefID || Look up into [[CharHairGeosets.dbc]] to define which Geoset to render. | ||
|- | |- | ||
| | | 7 || HairColor || iRefID || Look up into [[CharSections.dbc]], where GeneralType=3 to define which texture to use. | ||
|- | |- | ||
| | | 8 || BeardStyle || Integer || Look up into [[CharacterFacialHairStyles.dbc]] | ||
|- style="background:#F0F8FF;" | |- style="background:#F0F8FF;" | ||
| | | 9 || [[ItemDisplayInfo.dbc|Helm]] || iRefID || These columns define the '''displayid''' that the NPC is wearing. | ||
|- style="background:#F0F8FF;" | |- style="background:#F0F8FF;" | ||
| | | 10 || [[ItemDisplayInfo.dbc|Shoulder]] || iRefID || | ||
|- style="background:#F0F8FF;" | |- style="background:#F0F8FF;" | ||
| | | 11 || [[ItemDisplayInfo.dbc|Shirt]] || iRefID || | ||
|- style="background:#F0F8FF;" | |- style="background:#F0F8FF;" | ||
| | | 12 || [[ItemDisplayInfo.dbc|Cuirass]] || iRefID || | ||
|- style="background:#F0F8FF;" | |- style="background:#F0F8FF;" | ||
| | | 13 || [[ItemDisplayInfo.dbc|Belt]] || iRefID || | ||
|- style="background:#F0F8FF;" | |- style="background:#F0F8FF;" | ||
| | | 14 || [[ItemDisplayInfo.dbc|Legs]] || iRefID || | ||
|- style="background:#F0F8FF;" | |- style="background:#F0F8FF;" | ||
| | | 15 || [[ItemDisplayInfo.dbc|Boots]] || iRefID || | ||
|- style="background:#F0F8FF;" | |- style="background:#F0F8FF;" | ||
| | | 16 || [[ItemDisplayInfo.dbc|Wrist]] || iRefID || | ||
|- style="background:#F0F8FF;" | |- style="background:#F0F8FF;" | ||
| | | 17 || [[ItemDisplayInfo.dbc|Gloves]] || iRefID || | ||
|- style="background:#F0F8FF;" | |- style="background:#F0F8FF;" | ||
| | | 18 || [[ItemDisplayInfo.dbc|Tabard]] || iRefID || | ||
|- style="background:#F0F8FF;" | |- style="background:#F0F8FF;" | ||
| | | 19 || [[ItemDisplayInfo.dbc|Cape]] || iRefID || | ||
|- | |- | ||
| | | 20 || CanEquip || Boolean || Can equip additional things when used for players. | ||
|- | |- | ||
| | | 21 || Texture || String || The [[BLP|texture]] used on the model. .blp extension can be omitted. Name must not be empty, otherwise client crashes. | ||
|} | |} | ||
==Warlords== | |||
===6.0.1.18179=== | |||
====Struct==== | |||
struct CreatureDisplayInfoExtraRec { | |||
uint32_t m_ID; | |||
uint32_t m_DisplayRaceID; | |||
uint32_t m_DisplaySexID; | |||
uint32_t m_SkinID; | |||
uint32_t m_FaceID; | |||
uint32_t m_HairStyleID; | |||
uint32_t m_HairColorID; | |||
uint32_t m_FacialHairID; | |||
uint32_t m_NPCItemDisplay[11]; | |||
uint32_t m_flags; | |||
uint32_t m_fileDataID; | |||
uint32_t m_hdFileDataID; | |||
}; | |||
In Legion+ NPC armor has been moved to [[DB/NpcModelItemSlotDisplayInfo]].db2 | |||
==8.0.1.25902== | |||
struct CreatureDisplayInfoExtraRec { | |||
// uint32_t m_ID; | |||
uint32_t m_fileDataID; | |||
uint32_t m_hdFileDataID; | |||
uint8_t m_DisplayRaceID; | |||
uint8_t m_DisplaySexID; | |||
uint8_t m_DisplayClassID; // 7.x | |||
uint8_t m_SkinID; // or is this face? | |||
uint8_t m_FaceID; // or is this skin? | |||
uint8_t m_HairStyleID; | |||
uint8_t m_HairColorID; | |||
uint8_t m_FacialHairID; | |||
uint8_t CustomDisplayOption[3]; // 7.x | |||
uint8_t m_flags; | |||
}; | |||
[[Category:DBC]][[Category:3.0.2.8905]] | [[Category:DBC]] | ||
[[Category:DBC_Alpha]] | |||
[[Category:DBC_Vanilla]] | |||
[[Category:DBC_WotLK]][[Category:3.0.2.8905]][[Category:3.3.5.12340]] | |||
[[Category:DBC_WoD]][[Category:6.0.1.18179]] |
Latest revision as of 04:17, 3 December 2021
Defines certain characteristics for npcs.
Classic
0.5.3.3368
Struct
struct CreatureDisplayInfoExtraRec { uint32_t m_ID; uint32_t m_DisplayRaceID; uint32_t m_DisplaySexID; uint32_t m_SkinID; uint32_t m_FaceID; uint32_t m_HairStyleID; uint32_t m_HairColorID; uint32_t m_FacialHairID; uint32_t m_NPCItemDisplay[10]; stringrefⁱ m_BakeName; };
1.12.1.5875
Struct
struct CreatureDisplayInfoExtraRec { uint32_t m_ID; uint32_t m_DisplayRaceID; uint32_t m_DisplaySexID; uint32_t m_SkinID; uint32_t m_FaceID; uint32_t m_HairStyleID; uint32_t m_HairColorID; uint32_t m_FacialHairID; uint32_t m_NPCItemDisplay[10]; uint32_t m_flags; stringrefⁱ m_BakeName; };
Wrath
3.0.3.8905-3.3.5.12340
Table
Column | Field | Type | Notes |
---|---|---|---|
1 | ID | Integer | |
2 | Race | iRefID | |
3 | CreatureType | iRefID | Removed around 3.2. Maybe sooner ? 3.0.9.9551 doesn't feature it anymore. |
3 | Gender | Boolean | 0 for Male, 1 for Female |
4 | SkinColor | Integer | Look up into CharSections.dbc |
5 | FaceType | Integer | Look up into CharSections.dbc ? |
6 | HairStyle | iRefID | Look up into CharHairGeosets.dbc to define which Geoset to render. |
7 | HairColor | iRefID | Look up into CharSections.dbc, where GeneralType=3 to define which texture to use. |
8 | BeardStyle | Integer | Look up into CharacterFacialHairStyles.dbc |
9 | Helm | iRefID | These columns define the displayid that the NPC is wearing. |
10 | Shoulder | iRefID | |
11 | Shirt | iRefID | |
12 | Cuirass | iRefID | |
13 | Belt | iRefID | |
14 | Legs | iRefID | |
15 | Boots | iRefID | |
16 | Wrist | iRefID | |
17 | Gloves | iRefID | |
18 | Tabard | iRefID | |
19 | Cape | iRefID | |
20 | CanEquip | Boolean | Can equip additional things when used for players. |
21 | Texture | String | The texture used on the model. .blp extension can be omitted. Name must not be empty, otherwise client crashes. |
Warlords
6.0.1.18179
Struct
struct CreatureDisplayInfoExtraRec { uint32_t m_ID; uint32_t m_DisplayRaceID; uint32_t m_DisplaySexID; uint32_t m_SkinID; uint32_t m_FaceID; uint32_t m_HairStyleID; uint32_t m_HairColorID; uint32_t m_FacialHairID; uint32_t m_NPCItemDisplay[11]; uint32_t m_flags; uint32_t m_fileDataID; uint32_t m_hdFileDataID; };
In Legion+ NPC armor has been moved to DB/NpcModelItemSlotDisplayInfo.db2
8.0.1.25902
struct CreatureDisplayInfoExtraRec { // uint32_t m_ID; uint32_t m_fileDataID; uint32_t m_hdFileDataID; uint8_t m_DisplayRaceID; uint8_t m_DisplaySexID; uint8_t m_DisplayClassID; // 7.x uint8_t m_SkinID; // or is this face? uint8_t m_FaceID; // or is this skin? uint8_t m_HairStyleID; uint8_t m_HairColorID; uint8_t m_FacialHairID; uint8_t CustomDisplayOption[3]; // 7.x uint8_t m_flags; };